Yes sunsinger is support but the problem is mostly the teams intelligence or understand of sunsinger and its perk.
Radiance
is the only(non stationary super that will generate orbs from weapon use).You can use anything down to a sword,ss,primary and sniper and make orbs on the move without getting in harms way..Also your melee and gernades are stronger and spammable.This is without a perk?
1.Fireborn
Good to stop wipes but alot of locks would just hold onto the super all day(it's a perk you can still use radiance ).
2.song of flame(Think your own personal mayhem generator ,with hopf that's close to 7 sec regen compared to 30 sec if 100% in stat)
A)The problem is that people are too stupid to use it when it's up.A large amount of people won't use their abilities when this is up.People have done videos on how op song of flame is.Your team can clear a room with gernade spam is secs +super regen without orbs.
I had a teammate talking about how he was glitch because his super and abilities keep changing too fast....smh.
3.Radiant skin
Combine this with overshield =tank
everything without risk of death.Easy to revive under pressure.
English
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Edited by Vardnax: 10/22/2015 3:22:05 PM[quote]1.Fireborn Good to stop wipes but alot of locks would just hold onto the super all day(it's a perk you can still use radiance ).[/quote] Many Sunsingers I play with use self res at the wrong time. Don't ask me how often I've seen a Sunsinger self res when I was literally standing 5 meters away ready to revive him. And a few mins later in a dark zone we wiped and he had no self res because he wasted it a few mins ago. I hate that kind of Sunsingers. They don't even look where their team mates are after they died. They immediately self res. "Guardian down." Wait I rev... *wrrrrrrrring*
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Great points. Thanks for the feedback.