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#feedback

Edited by Beetus Defeatus: 10/21/2015 10:55:09 PM
0

Bad RNG

So I just finished the nightfall with almost 90 kills, and my partner finished with 60. I had 2 deaths and he had 8. Yet when we get to the reward screen he gets a 310 Monte Carlo along with a 300 Solar Flayer Mantle and I get a 300 1000 Yard Stare. I'm tired of people who do worse get rewarded with amazing things while the people who practically carry them get a middle finger to the face. Too many times me and my friends have carried people through raids, only to get jack squat in return while the person we were carrying gets high level raid legendaries, and a few times, exotics. I'm also tired of getting exact duplicates of things I already have, and the worst is getting lower level versions of things I already have. Why haven't they implemented an RNG system that detects how well a person did and rewards them accordingly. So that the people who work their butts off get rewarded for their work and it encourages the not so good people to get better to get the better loot. The worst though, it playing Kings Fall every week, only to be given moldering shards at each part, while watching the people I'm with get high level armor and weapons. Then to get to Oryx with over 40 moldering shards and then have the 20 taken away and given nothing in return. Why is it that people who have 20 moldering shards get less loot than people without? Please fix the RNG Bungie. That's all I ask.

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