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Edited by Soul_Eater_42: 10/17/2015 12:56:13 AM
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I myself had been thinking about that. Ways to buff certain perks to make the old subclasses more viable. Gunslinger: Have Keyhole or Deadeye provide the additional effect of bonus Precision damage with Golden Gun. Have Knife Juggler provide bonus damage to the next Throwing Knife for a limited time. Have enemies killed by Combustion chain it to other nearby enemies. Voidwalker: Increase the effectiveness of Angry Magic's tracking, and have Lance release a delayed Void Pulse after the initial impact. Give Vortex Mastery the additional effect of providing Scatter Grenades with tracking similar to the Nothing Manacles' perk, but to a lesser extent. Bladedancer: Have Encore provide an additional effect of bonus damage and an agility increase after Arc Blade kills (Agility increase is stackable up to 3 times). Have Razor's Edge fan out a bit more rather than just traveling in a straight line. Give Razor's Edge an additional effect that if used in the air , you instead throw your Blade, impaling an enemy, or the ground, and releasing Arc Lighting that strikes nearby enemies. Sunsinger: Have Song of Flame provide additional Recovery for you and your allies along with a slight increase in the overall cooldown speed, but to a lesser extent than Heart of the Praxic Fire's. Have Solar Wind provide an AoE effect that damages and pushes back surrounding enemies (about 2-4 times further than it currently can, which isn't much at all) rather than just the one enemy. Increase Brimstone's explosive damage a bit and its effect chain to nearby enemies that are killed by its explosion. Give bonus accuracy when using Angel of Light. Striker: Have Death from Above give a slight bonus damage and increased radius to Fist of Havoc the higher up in the air you are upon activating it. Have Shockwave unleash 3 waves that fan out rather than just one that goes in a straight line. Have Overload give bonus damage for a short time to the next Storm Fist when it successfully recharges it. Defender: Have Armor of Light grant increased Recovery when passing through it in addition to its usual effect. Have Gift of Light give bonus melee damage in addition to its usual effect. Have Bastion increase the strength of Ward of Dawn in addition to its duration increase.
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