Since I've decided to delete all my characters (except for my Hunter Master Race) and play this game on a limited function; I've also decided to maintain my presence in the forums (INB4 you made two sub-hunters) and as such really want to see these three areas fixed, as they have been broken since Day 1.
[u][b]TURNING[/b][/u]
If you have ever turned in your life (good job, mate) you might notice that you turn LEFT [i]three times faster[/i] than you turn RIGHT. Doesn't matter what you do to the settings, it's always like this. In fact, it is easier AND faster to turn LEFT at right corners and do a full circle and keep going than it is to just turn right.
Been here since last year, never been fixed, many threads about it.
EDIT 2 : This does in fact happen on all systems, but primarily on PS4. Confirmed.
EDIT 3 : This is not a controller issue. While I won't call people liars, new controllers aren't a 100% fix. Confirmed.
[u][b]RUNNING[/b]
[/u]
You should all know what I'm talking about. The terrible moment when you go to run and instead of running, you do : nothing. Buying new controllers, jamming the joy sticks until they break, sliding, melee'ing, jumping. The biggest bane to speed jumping you've ever known when you go to run-jump off that final platform and you just fall.
Been around since last year, never been fixed.
EDIT 4 : If a cooldown, the first part needs to be addressed and applied properly.
However, if a cooldown, it is broken, because it is not consistent. Confirmed.
EDIT 5 : There is not official tutorial or mention of a cooldown in-game.
Also, some "cooldowns" last a few seconds. Others, if you do nothing about them, can last from 5 to 30 seconds in a row.
Definitely a broken "cooldown", if that is the case. Confirmed.
[i]Wait, there's more!?[/i]
A new pain was introduced this year on top of the running brake from last year. This time, when you go to run, you DO "run", but it's like you're lagged/frozen/stiff. You actually "run" slower than your normal walk.
Many threads on this too, but never fixed; either.
EDIT 6 : You can't possibly defend this one. It's not a cooldown. It's not consistent. Confirmed.
[u][b]RELOADING[/b][/u]
Now, I might get some flack on this one, as it's not really "broken." However ... You mean to tell me that I can reload my weapons while :
Walking
Jogging
Jumping
Double Jumping
Triple Jumping
Quadruple Jumping
Gliding
Hovering
Spinning In Circles
Spinning In Circles While In The Air
Falling
Blasted Across Map By Enemy
Backpedaling
Crouching
While Invisible (Not Breaking Invisibility)
[b]BUT !![/b]
[i]I can't Reload while Running ??[/i]
What. The. -blam!-.
EDIT 7: How many times do I have to say this isn't "broken" or a "bug".
It just makes common sense that you can reload while running if you can reload doing everything else.
Give us some continuity for christ sake.
Also, all of these mentions are true/possible. Confirmed.
_ _ _ _ _
Anyhow, I'm going to keep making this thread a million times until Turning and Running is fixed.
Would like to see Reloading "buffed??" as it just makes sense that way.
Any support would be appreciated.
I know you guys hate the Running one at least. Most should hate the Turning one.
Again, probably get some flack on the Reloading, but it is what it is.
SM out.
EDIT 1.5 : I take it back. Issues happen on all four systems, even though PS4 is most abundant. Confirmed.
English
#Destiny
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2 RepliesI thought the turning glitch was my contoller! :O
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1 Reply"Confirmed" You keep saying this word. I do not think you know what it means
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2 RepliesSprint is good for reload cancel
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2 RepliesI thought I was the only one with running. Well at least I now have 4 controllers.
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I don't know what to say. Man destiny!!! FIX this broken shitty game. Jeeezus I can't believe this!!
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1 ReplyDo people still not know there is a cooldown to start running again?! I mean seriously once you know about it and account for it its not a problem. Idk about the turning stuff but haven't tested it myself. And i like not being able to run and reload.
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Edited by MonthlyMidget: 10/17/2015 7:04:17 PMI definitely don't have the turning issue on Xbox one. I'm pretty sure the reloading thing is intentional. The running thing is stupid though so I agree that needs fixed, but I can live with it if it doesn't get fixed since I've gotten used to it by now.
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I have a problem with the running a lot. I will "run" but my character is literally running in slow motion while doing the running animation
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For me I turn right a lot faster than left, I'm on PS4. It can be irritating but I tend not to notice it most of the time.
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1 ReplyI'm on Xbone and I've always been frustrated with the turning issue.
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1 ReplyBump for reload and running Also for fixing the -blam!-ing sprint button
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1 Reply
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1 ReplySounds like most of these are Playstation problems. The only thing I have on xbone is running thing. Pretty sure it's intended tho
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1 ReplyThe turning thing is your controller. I had the same issue and bought a new controller, now it's fine.
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2 RepliesOOOOOOHH YEEEEEAAAAHH!
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1 ReplyYes. All of this...fix it!
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2 RepliesIf I could find a way to bump this post every second of my life I would I swear. Everyone please ease please keep this bumped to get this across to bungie!
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2 RepliesI have tested the turning and left and right seem identical to me on xbox one
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2 RepliesThe running one is supposed to be in the game as a cooldown.
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Edited by superbreakfast: 10/17/2015 6:35:43 PMI agree with the glitches. I think making you stop running when reloading is just an inherent FPS game design mechanic. However, I do think there should be a class/weapon/armpiece perk that lets you do this.
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7 RepliesEdited by Hoggzi: 10/17/2015 10:59:36 AMIn regards to the running bug [b]not[/b] being a bug apparently, it would be nice to include a small indicator such as 'panting' from the character, like every other game out there. Just so we aren't jamming the sprint button down every two seconds and then raging. Just my idea anyway.
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The "reloading glitch" isn't even remotely a glitch. It's a mechanic for balance purposes.
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Jump right before the turn, turn in the air, ????, profit.
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They should really fix the reload glitch where if you stop the reload animation before its finished, but it did finish reloading, you can't fire your weapon for a second or two. It's murder in crucible and really REALLY stupid. Either make the reload actually finish at the end of the animation like it should so players are more careful to not stop the animation (thus making all reloads take maybe a second longer so I would suggest buffing the speed appropriately) or just remove the glitch. It's only come up really bad since the latest weapon "rebalancing" I believe and I've noticed it mostly with snipers.
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This is another one Bungie don't care about. It's not shotguns and it's not fusion rifles. There's nothing there for Bungie to nerf so they don't give a rats ass.
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I think they might have made the turning aspect to coincide with holding a rifle in real life. I know this sounds funny, but I'm left handed and when I butt an AR to my left shoulder my right foot is forward ahead of my left. I can turn to my inside faster than my outside. I might be stretching it here though;)