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#feedback

Edited by KICKR Snipes: 10/15/2015 1:45:21 PM
7

A Possible Fix for the Sleeper Simulant?

5x Ricochet should be replaced with Surplus

29

5x Ricochet should be replaced with Extended Mag

13

Leave 5x Ricochet as is because... leave a comment

16

I love the Sleeper Simulant, but it has some major drawbacks. It doesn't hold enough ammo, you don't get enough ammo when picking up a heavy ammo brick, and the last perk seems to be a total waste. The weapon seems to work best when used like a sniper rifle at medium to long range. The most fun I've had with the weapon was when I was farming void ability kills for an exotic sword and was wearing a year 1 Armamentarium chest piece (two grenades and extra heavy ammo). I received 3 shots from every heavy ammo brick and was able to hold a total of 9 shots. I think the best fix they could do for the Sleeper Simulant is to replace the 5x ricochet perk with [b]Surplus[/b], or [b]Extended Mag[/b]. Cast your vote and leave a comment why you feel that way. EDIT: So, after thinking about this for a while I realized that replacing the signature exotic perk with a single normal perk like Surplus or Extended mag just wouldn't do. So here is what I think should be done with Sleeper Simulant: 1. Critical hit damage should be increased 10% from current damage. 2. Non-critical hit damage should be decreased 25% from current damage. 3. Ricochet rounds should be replaced with a new "exotic signature" perk that is essentially Surplus AND Outlaw. Alternately - giving it pre-nerf White Nail would be interesting - but extremely OP in a good players hands.

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