[quote]1. Exotic Weapon
2. Exotic Armour
3. Exotic Weapon Engram
4. Exotic Armour Engram
5. 10 Three of Coins
6. 5 Antiquated Ruins
7. 20 Strange Coins
8. 20 Motes of Light[/quote]
1. Drop chance by default (no modifiers): 5%.
2. Same as #1.
3. No. Do not hand those guns out. The actual inventory list in the tower is very specific that Xbox has very few Year 2 possible exotics. Same as armors. The hunt is the exciting part for me.
4. No.
5. Given how well the three of coins is stackable: No. 5 at best.
6. There is only 3 weekly reset bosses for that. Why five for doing a nightfall?
7. 20 strange coins? Giving ten is fine considering how many rare engrams of mine actually become strange coins over a week.
8. Not needed anymore.
Those are just my .02
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Motes of light are highly useful. Used to upgrade armor and weapons to get the perks you need almost immediately, faction rep and can be used to purchase stuff from the speaker. 20 would be a great reward that would be worthwhile. 20 strange coins as a possible reward, not guaranteed, would be a highly satisfying reward, three of coins makes the hunt fun for exotics but makes it very easy so there's no solid reasoning against having exotics drop as engrams from Nightfalls considering you have a chance to get 290 leveled gear even at 300 light. It's still a gamble and it still could end up being useless and sharded.
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8= to 400 rep if you cash in so yea
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Again, rep can be gained through other means. Doesn't matter personally. Like I said, just my .02. You want to ask for more handouts? See ya later. That sort of mental conditioning I let die off when I graduated college years ago.