Alright, so since my brain hurts from all of the idiots who don't seem to understand the difference between DPS and Damage, I'm here to give you a simple math lesson. Let's keep this basic. I'm going to use the numbers that everyone has been throwing around lately. Most people are saying that Spindle deals around 72k unbuffed and that Sleeper deals around 132k unbuffed on Golgoroth. I'm gonna adjust those to 75k and 150k for simplicity and just say that Sleeper does double the amount of damage as Spindle (WHICH IS NOT TRUE BY THE WAY).
So in one Gaze on Golgoroth, I can drain all 18 shots of my Spindle. In the same amount of time, I imagine you could get off maybe 4-5 shots of the Sleeper. I haven't tested this but based on charge time and reload, that's my estimate. However, I'm going to be super nice and say that you get off all 7 shots, just to show you how absurd it is that people defend this weapon.
75k x 18 shots = 1.35mil damage. Divide that by the 15 seconds of the gaze, and you get 90k DPS
150k x 7 shots = 1.05mil damage. Divide that by the 15 seconds of the gaze, and you get 70k DPS
Not only does the Sleeper deal less DPS in a single gaze, it deals less overall damage. It also cannot be restocked as easily from the adds that spawn in between DPS phases. So stop defending the weapon already. It sucks, get over it!
EDIT: So since I'm tired of seeing the same responses, I'll address them here.
The "stationary target" argument: The fastest moving boss in the game is most likely the SABER shank boss, possibly the red shield-brother. If you can't hit either of these bosses non-stop with crits, there's an issue with your individual skill, not with any of the weapons. However, the SS damage is still dependent upon crit, just like almost every other weapon in the game besides rockets. So if you're missing crits with your spindle, you're probably missing crits with your sleeper, as well.
The "situational" argument: In any given situation in the entire game, sleeper is nowhere near the ideal weapon. The ricochet is a complete joke, so unless all of the enemies are completely lined up, you'll only be hitting one or two with any given shot. Therefore, any situation with a lot of adds, a rocket launcher will still prove more effective than the sleeper. Why spend 5 shots to kill 7 adds when you can shoot 1 rocket to kill 7 adds? Does sleeper deal more damage than a rocket launcher? Yes. However, a rocket with max blast radius such as the raid launcher will take out a group of adds much more efficiently. As far as single-target non-crit damage, many have already stated that the swords are more well-suited for that type of situation.
The "burst-damage" argument: Seriously? Just look at the math again if you don't understand why this argument makes absolutely 0 sense. Dealing higher damage, but taking LONGER to do so still means you're dealing less overall damage. That's why Damage PER SECOND is the end-all be-all decider for how efficient a weapon is. It takes in both the variable of damage and of how fast you can deal that damage.
The "I'll use what I want" argument: ......I actually agree with this one. I never said anywhere in my post that people shouldn't use this weapon. If you want to use it, by all means, please do so. This post isn't about you. This post is about the people who are spouting nonsense and saying that the Sleeper is a high-tier end-game weapon that rivals the ghorn, the spindle, the ToM....and that's just not true at all. It's a rail-gun, though, and rail-guns are cool as shit, so yes please, use the weapon and look cool. Just don't sit there and try to say it's amazing because it just isn't.
EDIT 2: Again, for the sake of having to repeat myself, I'll tackle another few "arguments" if they can even be called that. I have to say, it's honestly sad and pathetic the crap that people are trying to come up with to defend this weapon. The more arguments I debunk, the more insane and illogical the new arguments become. But nonetheless, I'll address them.
The "swap weapons" argument: People are really reaching for straws on this one. So...I really thought my explanation of DPS was dumbed-down enough for even the most basic gamer, but apparently I overestimated the audience on this one. I'll try to put it in even simpler terms. When you have a weapon that deals maximum DPS, literally every second that you are not firing that weapon, specifically, you are losing DPS compared to the people who are using that weapon. That means that starting off with a sniper that is less DPS than the spindle, and then switching to a heavy that is ALSO less DPS than the spindle (just typing this, it sounds so absurd that anyone could even think that this would work lol), you are obviously going to deal MUCH less DPS than if you were just using the Spindle to begin with. Again, I repeat, for EVERY SINGLE SECOND that you are not firing the highest-possible DPS weapon, you are LOSING DPS. Not sure how much simpler of an explanation I can give.
The "Well, Sleeper is 290" argument:......Sigh. So, for those who don't know, the Sleeper can be upgraded just like every other legendary and exotic. Mine is currently 305. Now, since I know someone is going to say "BUT WAIT!!! IT'S NOT 310!!!", my Spindle set-up and my Sleeper set-up both situate my character at 308 Light, meaning there is no difference between the Sleeper being 305 compared to 310 on my character. Damage is calculated based on CHARACTER Light level, not individual weapon Light level. And to put this even further into perspective, when I went to test out a potential PvP weapon for myself on the Dreadnaught, the weapon was 293 Light. Swapping a 306 heavy for a 293 heavy only dropped my Light level from 308 to 307, so don't be so dramatic when speaking about varying light levels on a weapon.
The "Invalid because one is a heavy and one is a sniper": The value of an exotic is something that can, and should, be compared to that of every other exotic, since only one single exotic weapon can be equipped at a time. If that doesn't validate the argument, well, then you're just choosing to ignore logic and reasoning completely and you can't be helped. However, I already discussed the fact that rockets are still the better option when dealing with a pack of mobs since the AoE damage can kill them much faster than firing Sleeper shots individually at them, and obviously I've already proven that a sniper is more effective on a single-target mob.
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Still a good gun. You just compared it to a way better gun in this given senerio trying to make it sound useless