Dear Jon Weisnewski
Firstly, thank you for appearing on the crucible radio/planet destiny podcast, it's a great way for you to get your side of the story out to the community. I hope to hear you back often :)
Finally, i don't know if you'll read this, but here are my ideas for weapon balancing
GENERAL:
Remove non-choices
if there is ever a crutch perk that EVERYONE has to use, please get rid of it or roll it into the weapon's base performance. Like you did with shot package, well done btw.
SHOTGUNS:
1) remove any pellet spread or range boosting perks besides ballistic choices
2) give each shotgun an equal amount of pellet accuracy when they are aimed
3) give every shotgun the EXACT same range. (Damage falloff)
Rate of fire, impact, stability, reload speed & ammo capacity are plenty of differences between shotgun performance.
HAND CANNONS:
Do unto hand cannons as thou has done unto auto rifles, make them accurate again but limit their effective damage range to the desired engagement range.
Should hand cannons compete with scout rifles? No, but i should be able to peg them while i get into cover, even if I'm only doing 20 damage.
That is all
Everything else is perfect, well done sir, anything i say after this are just tiny things i thought about mentioning
Like how the ambush scope is slightly off center, and how i feel like im taking crazy pills because nobody else sees it...put clear tape on the crosshair of any other sniper scope, trace it, then switch to ambush
Tlaloc takes up way too much real estate on my screen
1000 yard stare style snipers should be able to headshot a sunbreaker
OR
Sunbreakers should not be able to one shot other full health supers with a hammer
Vendors could update their stock with new perks every week
2 round burst pulse rifles should be a thing
Bowties are cool
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Yes. Please
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Hand cannon accuracy YES please buff its so unreliable now
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They wrecked auto rifles. Why would you ever want hand cannons to receive the same treatment?? The first issue of many I see in this post, even if you mean well. Fusion rifles are non existent. New maps have no flow. Each balance patch only further eliminates viable competitive options by wrecking entire classes. New subclasses introduced in TTK are too strong. Nerfs to blink and especially blade were far too heavy handed. Sunsingers grenades now do far less than multiple other classes, and that's with Viking funeral on. Pulse rifles now stand as the strongest class- you traded the exotic 3 HCs for something about as bad.
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While you're at it, since virtually every accuracy stat is lumped into range, maybe you could fix the range on The Last Word. Range of 8 is lower than most shotguns. The test weapons have better stats.
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Dear Jon Weisnewski - let's discuss the elephant in the room here. Do you ever play test your beloved PvP outside of your companies network? Do you ever do REAL WORLD testing of your net-code? Because if the existing state of PvP is anything to go by, you absolutely do not. How about taking some time and addressing the real problem of lag and the horrific job your matchmaking does? Alot of your PvP ideas are great. But mostly unplayable. Because your net-code is worse than early 90s dial up. I would say about 80% of encounters in your PvP are determined almost exclusively by one players network connection compared to another player. How about taking the connection speed out of being a factor eh?
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Everything will be exactly the same so that's boring
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My Hakke Apple of Discord can two burst players. If Headseeker procs on the first bullet of a low armour specced player I can two burst.
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I was expecting a raging shotgunner and a lot of expletives. Your post was a pleasant surprise :)
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Either what he means with a two shot burst pulse is that each time the trigger is pulled it will fire two bullets, or that is kills in 2 bursts (messenger, spare change, Hopscotch Pilgrim)
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Some of your "solutions" severely limit choice in the game. Not the best route
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As if every shotgun IRL has the same range, right? Couldn't read anymore after that. But stupidity isn't a crime, so you're free to go...
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Ambush scope is slightly off? It's my favorite one lol
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should add a weaponsbalance tag onto it
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I agree op, Jon made it sound like they actually cared about us.
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To the top with you!
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Very nice post. Fully agree except for anything to do with reforging. I think it's a little wrong that everyone gets the option at the same roll at the gunsmith for the arms day orders.... Make it random... Only thing I can think of that I'd add to the list. Well done.
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Edited by Wrathful: 10/9/2015 5:56:37 PMAgreed with everything except for the reforging. Please, never bring it back. And if they do, make it so after you reforge it becomes locked out of PvP, but can be used in PvE. It takes all the fun out of getting a good drop, and allows every asshat in PvP to run around with perfect guns.
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Send it to the top
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