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The jump after the ship you have to duck for gave me problems yesterday, and I've never had a problem with my hunter jumps, I think they're the easiest. But other than that no
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1 ReplyThere is one ship that requires you to jump from the back of another due to its height, but the main issue is when sprint breaks.
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No for me not at all
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Depends. With Bones of Eao, it's easy. Without, RIP hunter jumps.
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Depends if your accustomed to a hunter's jump it shouldn't be too difficult, if not it will prove to be a challenge.
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Yes have have quad jump
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3 RepliesNo. The jumping part is easiest on a Hunter.
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It's really not as hard as people make it out to be. It's all about timing the jumps. If you find yourself having trouble and happen to have the Year 1 Exotic — Bones of Eao, then you can just throw those on and it'll become much easier. But you shouldn't need it.
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I've never had a single problem in any jumping puzzle in any part of the game. I main a hunter.
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Ya the warlocks jump far outweighs the hunters. Same with in VoG. I would always die on impact on the other side.
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Once you know where and when to jump it's not bad at all. It just takes some practice and definitely helps to max out agility.
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Their big heads throw them off balance ;)
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its easy
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4 RepliesThe ship puzzle is close to impossible with a hunter because we don't have a high enough jump, and to make it we have a 25/75 chance of making it with triple jump
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With bones of eao it's a breeze
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All of you commenting with Bones of Eao obviously forgot Higher jump + Sprint is a thing
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There is no problem because it's not hard, bones of eao and then jus use your sword to give you an extra 3 feet boost when you swing it....if you die on the puzzles it's not because it's difficult it's because you're not good. Surely there will be accidents but if it's taking you longer than 10 min to clear any jumping puzzle in the raid...that's simply too long.
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Bones of eao
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The bones of eao help immensely.
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1 ReplyNot even hard at all lol
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2 RepliesIt's more difficult at one jump because the timing has to be just right, compared to warlocks and titans that have the ability to jump early and just float until they need/can land. Keeping the bones of eo from year one is a great idea for all hunters for this raid. There are no serious enemies during these jumps so the loss of armor is not a big deal. Just got to remember to switch back!