In PvP they feel fine. But pve is a different story. With a handcannon I shouldn't have to shoot a level 18 cabal in the face 4 times to kill him, but twice with a scout rifle. If my scout can hold 21 rounds and takes 2 to kill, while my hand cannon shoots slower and at a considerably closer range but kills with 4 rounds out of the 8-10 round mag, something is terribly wrong. That's nowhere near weapon balance.
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