If you have the requirements to answer this question, please do so. If you don't, that's ok.
Question: should Sunbreakers have a reduction in armour while their super is activated?
Edit: most people say the armour needs a slight decrease
Some say nerf the speed or hammers themselves
Some say they will withhold judgement until they actually use the class
One intelligent person highlighted something pretty on point...
[quote]
Titan has [b]very[/b] little going for it when it's not using a super compared to the other classes. People just maybe should consider that.
"Titan skating" may be fast but has very little mobility. You're an easy to hit target moving in a straight line that's lighting yourself up so people can see you clearly.[/quote]
AvailableHandle posted a video link that clearly shows the one man wrecking crew that is hammer of sol http://imgur.com/dSh8CMF?desktop=1
MSR9889 has the most perfect take on this:
[quote]2 sniper head shots, golden gun, two rockets, two sword hits, two shotgun shots and a melee, 3 arc blade hits are all things that should kill any class at any time. Period.
You can deal with the mobility or the duration or the 7 hammers or the range or the health regen or the absurd splash damage but when you add all those to the damage buff, it's pretty ridiculous.
As someone who will charge any other super when I hear it activate, hammer is unbalanced. Don't care if it's nerfed but don't act like it's not OP.[/quote]
English
#Destiny
-
10 RepliesNo. Perfectly balanced. Titans are suppose to be the armor class so?