Would like to start off with my appreciation of your post and respect for the time you put into it. I've shared it with many of the new hunters I've come across since TTK. And I understand your point of view on the void wall grenade. And why you say the others are better for removing foes from cover and the left to right effect. If used for a different playstyle they can be the better choice. I take advantage of the left to right and will turn away from my enemies so that they are charging into the length of the aoe and not just skip through the narrow. On top of that used with a sword or shotty plus our many use smoke grenade. It's such high burst dps you feel like a tank. But all in all I understand it's all situational and personal playstyle.
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One of my favorite things about Destiny is that each Subclass falls into some kind of basic design and then has traits or unique components to them that help to break out of that design. It lets you effectively 'multi-class', as it were. It's fun to see what sort of amazing things people accomplish with their builds or how they take classes in such a new direction. Thank you for directing your fellow hunters toward this post. It's something I've wanted to do for awhile and only managed to do with Nightstalker. I would like to take the time to do one for Gunslinger and Bladedancer as well, at least when I finish re-leveling them , haha. I sorta deleted my hunter to get the True 2.0 Experience from start to finish.