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Destiny

Discuss all things Destiny.
9/23/2015 4:55:03 AM
426

SUNBREAKERS ARE UNARGUABLY OP

BUNGIE I AM SO DONE WITH SUNBREAKERS!!!!! THEY ARE SO OVERPOWERED AND GAMEBREAKING!!!! WHO AT BUNGIE THOUGHT THIS WAS A GOOD IDEA!!!!! GIVING SUNSINGERS A LONGER LASTING SOLAR GRENADE IS UNFAIR TO OTHER CLASSES!!!!! YOU CANT ARGUE THE FACT THAT SUNBREAKERS NEED NERFED NOW!!!!!!!!!!!!! SIGN HERE IF YOU AGREE!!!!!!!!!

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  • Edited by Akelo: 9/24/2015 9:28:42 PM
    12
    In the beginning, there was Golden Gun, Fist of Havoc, and the Nova Bomb. Each were hated to such a degree that guardians complained and called nerf for these powers of the light. These "nerfs" never came, for the Luke of Smiths did not see us as people, but sheep, thence never coming to their aid. After many battles and throwing money at the screen, there came new, more powerful supers, powerful in a new but balanced demeanor. Emperor Palpatine, MC Thor, and Katniss Everdeen descended upon the world of Destiny. MC Thor came to be the coolest, for his sweet dance moves and powerful hammer lured many to his side. The Everdeens and Palpatines saw MC Thor to be a threat to their "class societies" and called upon Luke of Smiths to nerf MC Thor. Luke of Smiths, and I disagree with the Everdeens and Palpatines. All the Palpatines want is MORE POWAAAA. Enough with the small talk. Here's reasons why I believe and behold to you reasons why Sunbreakers are just as balanced as other classes. • Storm callers take two hammers to kill -storm callers have blink, which if they're skilled, will dodge every single hammer you throw at em' and still stay in range to kill you • Gunslingers one-shot sunbreakers - golden gun is hitscan, whilst hammer of sol is not. -golden gun is much more versatile than hammer of sol, considering it has a lot more range and is a straight shot • Nightstalker cancels all supers -if you hear a hammer of sol activated, just shoot a shadow shot on the ground and they'll just walk into it -shadow shot is almost an instant release -shadow shot has an outrageous trap range -shadow shot allows precision damage on every place on a guardian -shadow shot takes almost all of the health of a sunbreaker and cancels any hammers in mid-flight • With unstoppable, Striker titans can take a whopping [b][u]three[/u][/b] hammers! -if you're skilled, you'll know how to get close to a sunbreaker in their back -good timing jumping around cover with death from above will turn a sunbreaker into arc energy -fist of havoc is almost in instant smash -fist of havoc kills a sun breaker with one shot • Sunsingers, admittedly, have no place against sunbreakers. • Voidwalkers take two hammers to kill -nova bomb is not instant, but deals a huge amount of damage -with the perk that boosts the explosion radius, you can miss by a long shot and still kill a sunbreaker -Voidwalkers can blink and use nova bomb at the same time • With skill, you can absolutely destroy sunbreakers with blade dancer -while in blade dance, you are highly agile and can blink while using it -if you use your lunges to sidestep hammers, you can get close enough -blade dancers take two hammers to kill -During my first ever hammer of sol, I was humiliated by a skilled blade dancer using this same strategy I just have you. All classes are more balanced than you'd think, and you and many other people complaining about other classes prove to Bungie just [b][i]how well they're balanced[/i][/b]. Everyone thinks some different class is overpowered (even though they're not), and that's a good thing. Edit: Many people are saying that a golden gun shot will not kill a Sunbreaker. In fact, they will. If you roll with a low armour stat, a GG shot will most definitely one shot a sun breaker. If you get one-shot by a hammer of Sol, it means you are running a low armour stat, and should definitely increase that stat if a class makes you salty. Maybe run a chest piece with "more armor when using XY type of subclass", they help tremendously.

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