I've been playing since the demo and I'm still slightly disappointed there are no functional differences between Exo, Human, and Awoken (except your dance emote). I'd love to see some reasons for picking one species over another that has an in-game consequence. Here are two suggestions:
[b]PVE Only - Minor Increases in Drop rates for Glimmer, Motes, and Ammo[/b]
1. Humans, being ever-resourceful, receive a slight bonus to glimmer received from defeated foes (maybe 1-2% bonus).
2. Awoken, as beings of ascended consciousness and higher contemplation, receive a slight increase (1-2%) for finding motes of light from defeated foes (if that is even a thing, and if not, why not make it a thing?).
3. Exo, as complex machines, might be able to retrieve slightly more ammunition from defeated enemy equipment - perhaps 1-2% more ammo, or chance for ammo to drop.
[b]In-Game Reactions[/b]
I would LOVE to see different reactions from different species to various areas in the game. It would be incredible to hear your character react to something you see in game, and then give you a little bit of history. This would require having some more back-story to the three species, but this is something everyone would love! We would love to hear more about how the Exo were made, about what human society was like before the Fall, or what led the Awoken to the stars. It would be great to pepper little pieces of information through the game, and have your character say something about things they see, or find. Just the first time you encounter the object of interest would be sufficient, but it would still be really cool.
I still wish there were different starting area for each species. Leave the humans in the old rusty car, drop the Awoken somewhere on the near side of the Reef, and do something equally cool for the Exo. I still have a hard time seeing a robot resurrected from a pile of human bones.
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