Well the problem quite simply is that with their vast $500 million budget, they have not invested enough in servers to properly support the number of content users at patch times.. they seem to have problems enough with normal day to day issues of connectivity on PS3/Xbox360 as it is, even though it's where the numbers are for purchasers of their content.
Simply put.. REMEMBER TODAY, as you REMEMBER when TDB launched.. and think REAL hard on if you're willing to do it again at each DLC, because they simply don't care enough to buck up and add the servers needed.
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Agreed. Capital investment to make something better when that would take away from the botthom line. Cost per use is the king here. Yet we will still purchase the DLCs and ttk. My thought is a more educated consumer whould know better and spread the word. Sadly highly unlikely. Simple press releashes could probably remedy. Or staggering the releash. Doesnt look to thought out to me. Agile and waterfall practices aside...someone should be project managing this roll out. Hope there riview passed.
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Well as per usual the thing that will be lacking is accountability to us end users.. To rent server space for a 3 day - 1 week time frame is very viable.. I see no reason they cannot do this at each DLC to mitigate such issues.. I've spent on this -blam!-ing TTK already.. but come Nov 10th.. it's all Fallout 4.. done with Bungie-Vision.
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Dido on Fallout 4. If this is any indication on things to come, Destiny is in trouble.