We all have seen it, the eye of Osiris. The emblem granted for going flawless in the Trials of Osiris, the epitome of PVP content at the moment. Well, why isn't there a Flawless equivalent for PVE? Running through a raid takes about as much time as 9 wins and would give PVE players something of [i]similar[/i] difficulty to shoot for. The coordination to complete a raid might not be as much however when not a single person can die that amps the coordination and level of awareness to 11 (on a 10 scale of course). Whereas in Trials if a person dies you can still come back, if you get to the end of the raid and a person happens to die you have to start all over again. If there's an achievement for it, why not an emblem?
With all things considered [b]I move to motion the creation of a Flawless Raider Emblem[/b]
Should you agree please follow Robert's Rules of Order and bump with a "[b]second[/b]" lol
EDIT: It has been moved and properly seconded!
[quote]You have a good point, getting Flawless Raider was pretty intense and an emblem as a reward would be awesome. I'll ask the dev team of its something's we could do in the future.[/quote] - Cozmo
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4 Repliesthe reason pvp is more important than pve is because pvp is the end game, after were finished with the story we all grind a little with our characters but most hit the crucible after. i vote that pve be treated with the same importance as pvp because pve is awesome.