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Destiny

Discuss all things Destiny.
9/3/2015 5:16:58 AM
26

After TTK drops what new subclass will rule ToO?

Sunbreaker

460

Stormcaller

118

Nightstalker

245

Other (please explain)

61

Based off of what we have seen and what has been revealed, what do you guys think? I suck at ToO but maybe Sunbreaker will do it for me? Idk..like I said what are your opinions?

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  • Bladedancer or Golden Gun..

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    • I think stormcaller is being underrated honestly. I think they will all be useful.

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      • Sun breaker looks week Blink over hammer (you'll be way harder to hit while airborne) Arc bolt grenade + shotgun melee

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        • I think overall nightstalker will have the biggest impact. Sunbreakers will be way overpowered but 1 nightstalker can easily out a end to that. But have both and you are potentially screwed. Sunbreakers have tremendous damage potential and a nightstalker can cloak the team, stop supers, and tether the enemy team. So if you have a nightstalker and Sunbreaker you could be unstoppable.

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          • Nightstalker, looks like it has range like golden gun. In combo with sunbreaker on same team.....game over man

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          • You guys think bladedancers are op now in pvp just wait till Sunbreakers Ruin them. And everyone else in pvp

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          • Nightstalker because what are you going to do when a whole fireteam pushes you while invisible?

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            • Is anybody going for the wallet r[i]a[/i]pe class? Or the ImAIdiotForBuyingTTK class?

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              • Everyone says," The sun breaker is cool but the night stalker will immediately prevent it from its super". There is thing fancy thing on defender Titans called a suppression grenade. It stops players using any abilities.

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                • Nightstalker gonna be hella helpful

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                • Lol to all the people saying SB. Its cool and all but you'll all be shut down so fast by Nightstalkers when they hear that super activate.

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                  • Edited by puppyk1sses: 9/3/2015 9:31:13 AM
                    Sunbreaker, not close. Titans are about to go from "slightly underpowered" (though Defender is still the best pve class) to stupidly overpowered.

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                  • I'm really curious to see just how much flameseeker effects the hammers flight path.

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                  • Just saying most likely the nightstalker. With the ability to shut down any super it will come in a lot of use

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                  • Im saying the stalker. Cancels other supers and abilities. Saving those shots for those moment would make [b]and[/b] break a round, depending on which end of the shots you were on.

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                  • Hard to tell. If played well Nightstalkers would dominate

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                    • Storm caller looks scary, the chaining super will make it hard to counter. So does Sunbreaker, I can see hammers thrown from the other side of the map already. But, nightstalkers however, as soon as their super is ready that's it, round over. If used right Tether will eliminate all supers and force players to seperate making them easy targets to pick off 1 by 1

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                      • I'm honestly surprised to see that nightsalker isn't last. And I am a hunter

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                      • Taking the entire skill tree into consideration, probably nightstalker. It's just too versatile. And that's coming from a Titan main.

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                        • Edited by Darches: 9/3/2015 6:06:35 AM
                          Sunsingers will continue to dominate trials. Other than the lack of blink, they're basically just godly. Burn style grenade that removes 90% health? Melee with bonus range, bonus damage, burn, and overshield on hit? Self revival that turns you into a grenade factory with a bladedancer melee while still enabling gun use? The other classes aren't useless, but sunsinger's ultra-burn grenade is too useful. Throw one, fire a few shots, and watch the whole enemy team crumble.

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                          • All of them. Sunbreaker is a walking tank due to its longish range and high damage. Nightstalker its going to invaluable due to its high amount of support play. Such as smoke bombs turning allies invisible and the super which can not only hold enemies in place but also suppresses them at the same time. This means it can cancel supers and make it so they can't use any abilities or double jump. Stormcaller can have an even higher melee range than what warlocks already have. You can have blink as a perk for the super specifically, its not a jump type. It has the ability to do a ground pound like attack similar to FoH, although im not sure if it one shots. And the attacks from the super can chain through enemies.

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                            • Nightstalkers and Sunbreakers look MUCH stronger.

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                              • Nightstalkers. Slash/smoke grenades and a side roll is going to be nasty to go against

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                                • Stormcaller arc chains are gonna be f[b]u[/b]cking nasty that will be a scary super to counter

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                                  • Gunslinger as always. Can't beat three easy 1 hit kills.

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                                    • Nova bomb or titan smash because its a canceling super

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