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Destiny

Discuss all things Destiny.
Edited by MsgtHitman: 8/26/2015 2:53:31 AM
151

Once more Titans get screwed. Wait so did Warlocks

They showed a preview to exotic stuff. And so far they suck ass. Im serious how does bungie expect to take away things like Gally, Fatebringer and BlackHammer and possbly great famous armor sets and not make the new TTK stuff any good? Useless, armor perks like holding a huge Titan/Clay Pigeon in place so all enemies can shoot him? How about a vest that "might" give glimmer for primary ammo. Lame. So far it feels like bungie is simply nerfing the Attack/Defense values on our stuff because they dont have anything better to replace them with, so instead they just make them weaker. Titans, esp for PVP have gotten jack shite since vanilla came out. Armentarium, Saint14 and Ruinwings are all very cool, but the warlocks and Hunters got super cool stuff in each DLC and even borderline gamebreaking stuff like the Ram, which makes a Warlock with full agility and Blink have more HP than a Titan. How about the Nothing manacles that allows 2 grenades and makes a entire grenade act different and turn into a tracking death field. Or Nighthawk that does 13k DMG in 1 shot and can hit 3 targets by key-holing. Or Bones that can have you jump 4 times, or 3 huge tall jumps. They have gotten gear over and over that fundamentally changed there subclass in ways. The Titan is supposed to be the Spank or Tank, but with there Trex arms is by far the worst Melee class [without sprinting] also they only have 5-15 points more HP than the other classes that get Blink and agility up the ass. So king of tanker is by far the Solar Warlock that gains overshield on ranged melee and whos super revives them and or makes them 300+% stronger. King of Close Spank is by far the Blade dancer as he can use his insta kill arcblade multiple times and unleash a ranged attack that instakills as well. Ranged King is by far the Gunslinger who basically has a 3 shot grenade launcher/railgun. So in a game where they are similar in health perks and gear define them and the class with the most ability to cross over and or change its inherent weakness`s is king. Si Void walker is the "Glass Cannon" that trades health and tank for a huge nova bomb, ability to blow up enemies with there powers killing other enemies and having blink and agility while doing all that. For this it had low health, but only 15-20 HP lower, meaning only 1 Auto Rifle round. Add the Ram and this gap is closed and ontop of it any melee hit triggers HP regen. Effectively changing the whole class. Add the Ram to already armored Sunsingers and you get freaks of nature. The Titan has no such thing. Its best gear trys to make it amazing but falls way short esp in PVP, unless you can master very advanced techniques like skating and only top players can. Titans vest gets 2 Grenades and Heavy ammo but so does the warlock by way of a perk and boot with heavy ammo. Since the Vest doesnt stack on top of other things that perk is meh. Titans most unique things like Ruinwings is PVE only, as well as Saint14 [you can use it but youll get beat by most anyhing] So whats its amazing PVP gear? Boots that make shoulder charge last longer? Not worth an exotic slot at all. Gloves that extend force barrier by 5 seconds? Problem is Trex arms mean a Warlock or BlinkStriker will murder you before your in range. How about Helm of Inmost that adds DFA? It also has Strength thats terrible for rex arms, and its not amazing anyways, just better than the crap for PVP we have. Creepy mask that was supposed to be cool really isnt either. Sorry, but Titan gear in PVP does not feel exotic. How about the Obsidian mind equivalent? All kills from Fist recharge super by 25%, now thats exotic. How about Perk that did DMG to any enemy who comes in your bubble? Or supers recharge at 400% while in your bubble? Or how about the orbs you create also count towards your pickups? Nope our brand new exotic thats gonna change Titans forever is.....It holds you in the air for a while. Yep thats it. Similar to the Warlocks ability. Lame and useless. Sorry for rant, but Bungie cant really think these are great, can they? http://planetdestiny.com/new-taken-king-exotics/ Thank god Hammer of Sol looks good, otherwise I would ditch my first and favorite class right away. I went Hunter from Titan and immediately went from 15-7 most games to 25-8. Better in every way in PVP. Gear of Titan. Helm of Inmost= 6.5 [This is generous compared to other classes stuff its meh.] Skullfort=3 [It would be cool if Titans could actually punch] Glasshouse=2 [Who cares about longer bubble] Eternal Warrior= 6 [Its got solid Intel/Disc] This Helm fails as only 1 perk is useful in PVP. Saint14= 5 [If your an amazing player] They will void bomb your bubble or use razors edge in it and kill you. Armentarium= 7.5 Great extra grenade. but Heavy ammo doesnt stack with boots. Alpha Lupi= 4= Very Niche. Extra 1 sec off revive is meh. No Backup plans= 4 Very hard to use well as punching is hard with Trex arms RuinWings=1 [But on PVE is godly so its ok] Feedbackfence= 3 If these killed enemies who melee`d in one hit it would be ok, but it doesnt and once more if they hit you they will just follow with a shotgun. Mk 44`s= 4 Ok in anomoly but besides that will get you killed more often Peregrine greaves= 0 Air shoulder charge does more DMG...WTF were they thinking? Thats its only perk, how often can you assure an air shoulder charge? OMG it makes me mad. They could make things like Boots that act to Titans agility like Ram acts to armor. +5 Agility..Thats exotic. How about boots that made Shoulder charge instant as long as Melee power was charged? So any forward movement and button would spring Titan forward and not need wind up like they do. How about any number of things to make bubble better in PVP and to make Defenders more self reliant. Its sad they wasted so many great exotic idieas for Warlocks its hard for me to chose, but for Titan Im 95% as good with nothing exotic equipped.

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