lol "I choose not to believe obvious facts, therefore you don't know how games are made."
You have no idea what I do or don't know. You're inferring I don't because you think it undermines my argument. That's called an ad-hominem remark. Google it.
Also, your proposed situation is illogical. First, for obviously being a loaded question. Second, for implying the only possible options are those proposed. And third, obfuscation. Your proposal is a convenient assumption not based on facts (obvious because other developers generally don't do this, and when they do, the backlash is swift and decisive, unlike Destiny where too many denialists try to justify bad practices).
Not to mention, you contradict yourself, attempting to argue that content wasn't present in the game before release, then attempting to justify content being present in the game by trying to argue that coding/balancing weapons takes longer than map design, which isn't true at all. Evidence of this is the fact that every month or two, a patch is released that re-balances weapons. Not to mention the entire itemization system is overhauled within the very short timespan of a few months between each successive content release. So this concept of coding and testing weapons being an excuse for not releasing existing content until a later date for a price just doesn't stand up to scrutiny at all.
You also mention "coding quests" as part of the excuse for not releasing content, when those quests merely re-used existing playspaces in most instances. With the geometry out of the way, setting event triggers and scripts is actually pretty trivial in any game engine if you have any idea of what you're doing. This, of course, all leads to the safe assumption that [b]you[/b] are the one who actually doesn't understand game design. The only thing left is testing, really. So your argument is that taking an extra couple months to test finished content is justification for charging $20 for it...
Content was shown and marketed 2 years ago that was only released months ago. This includes upcoming content as well. Content was also in the game over a year before it was released (at a price, no less). The overall content of the game was also quite obviously made with this exact business model in mind. A very different game than the one that was released is what was sold and marketed to us (yourself included) before launch. It is blatantly obvious that the business model for this game was to release an incomplete product, and then re-sell existing content later at a premium to any sucker willing to fork over the cash.
You can deny facts, accuse me of not knowing what I'm talking about, and parrot Bungie's excuses all you want. But it doesn't change the overall situation. I'm slightly sympathetic toward Bungie as I know it isn't 100% their fault. Activision has a large part to play (that contract having a firm grip on Bungie's testicles, as it were). But at the end of the day, Bungie agreed to it and Bungie executed it. I have to hand it to them though... withholding the content for a few months instead of making it day-1 DLC is truly a slick way to pull the wool over the eyes of the masses. And getting them to pay more than the price of the average DLC to boot... tsk tsk.
Your role as a moderator enables you immediately ban this user from messaging (bypassing the report queue) if you select a punishment.
7 Day Ban
7 Day Ban
30 Day Ban
Permanent Ban
This site uses cookies to provide you with the best possible user experience. By clicking 'Accept', you agree to the policies documented at Cookie Policy and Privacy Policy.
Accept
This site uses cookies to provide you with the best possible user experience. By continuing to use this site, you agree to the policies documented at Cookie Policy and Privacy Policy.
close
Our policies have recently changed. By clicking 'Accept', you agree to the updated policies documented at Cookie Policy and Privacy Policy.
Accept
Our policies have recently changed. By continuing to use this site, you agree to the updated policies documented at Cookie Policy and Privacy Policy.