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#feedback

Edited by C Cusson: 8/19/2015 5:16:49 PM
18

Enable matchmaking for raids and Prison of Elders

Let me preface this by saying I get it - Bungie wants players to get on the forums and be involved with the community beyond just the game, hence the current method of assembling a fireteam for raids and Prison of Elders. But what about the players who may only have an hour or so to spare on a weeknight after work and just want to make the most of their gaming experience in a short amount of time? This why I believe matchmaking should be enabled for current/future raids, Prison of Elders and any subsequent co-op game modes. It's understandable that players are looking to join those of a specific skill set or friends for difficult missions, however some of us are just fine with being paired up if it means actually getting to play vs recruiting and waiting for others to join. Keep the option to assemble a fireteam but also include the option for matchmaking. I have to imagine I'm not the only one who thinks this.

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  • If it's there, even optionally, then people that don't know any better will use it. And subsequently B*TCH and MOAN about how crappy the game is that 6 high level people can't get past the first Oracles (or whatever). Because you have people not using Mics, not speaking the language, just idiots all-together. A regular strike: sure. They're straight forward and no communication is involved, and there are no real puzzles to worry about. Raids are a different animal. It sounds all fine to say "Make it optional" but only a small % of people follow the forums. They'd just assume that it was typical, not realize the difficulty, then bail when they can't make it to the first checkpoint. At least the way it is now, requires people to research and "check up" on a person before agreeing to spend the evening trying to beat Aetheon.

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