New element shadow
Grimoire description:you have crossed the line into the dark and came back stronger but at a cost (all abilities are stronger but have negative effects)
Titan super: veil of the night
You turn the sky a deep black temporarily blinding anything in your vicinity friend foe and you then the sky brightens and kills all enemies that were blind while you stay blind for two more seconds
Hunter super: darkening will you turn invisible and travel at double the speed at a cost of half your health
Warlock super: tamer of the night you immobile yourself to send out a swarm of units depending on your environment (pvp= fallen/reprogrammed vex at random, equal to the faction to your location
English
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Edited by Legend of Jordy: 8/16/2015 1:58:51 AMThat's more like it. Thanks for putting in effort.
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No problem
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I was thinking of ideas for Dark Subclasses specifically Green Fire / Poison Subclasses. I decided to stick with my first name for it "Blight" it pretty much translates to poison and also looks like B-Light which would mean the other side of Light. Anyways, I'm working on making a fourth subclass with this element type and having it fit well. Since Close, Ranged, and Support roles are taken by existing subclasses I have to make a Hybrid role. It's a bit impossible so mostly in doubling roles, Titan gets another Close role, Hunter gets another Ranged role and Warlocks a support role. Titan's super would Drain over time, Hunter's new super would be Instant as well as the Warlocks just to have each class have 2 of each type of supper. Just to tell you about it, My Dark Titan concept will be more Tank based, my Dark Hunter is very situational, and finally my Dark Warlock is very supportive [i](I called it Necromancer, should tell you a lot.)[/i]