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#feedback

Edited by Dominasi: 7/13/2015 3:43:45 AM
28

Should trials have a skill-based matchmaking?

Anyone else having a hard time doing well in trials? The average crucible player will win 1-2 games in trials against all the die hard pro players. I think Bungie should work on a system for either skill based matchmaking or players that have been flawless during the week's trials should play other flawless players. What do you guys think? Maybe this post can be seen by the top Brass and get some recognition or solid feedback!

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  • I think BUNGIE should make a skill tree for players, so 1-3 Wins category, 4-6 Wins Category, 7-9 win category, and Flawless category. Players are placed into these category's based on how consistent they do in Trials. This will also prevent carrying, so players really earn their flawless victory and loot. Personally I find myself going up against elite clans the go flawless 3 times a week, vs, me and my friends who get about 5 wins a trials. See what I'm talking about here?

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