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Destiny

Discuss all things Destiny.
Edited by SpeckTech: 8/4/2015 7:51:11 PM
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The Taken King Info Dump thread -GameInformer Magazine article summary

TAKEN KING GAME INFORMER MAGAZINE INFO DUMP In order from the pages (No story spoilers): Map of the Dreadnought: http://i.imgur.com/3dzdJDR.jpg edit1: here's a few pages of the source material http://imgur.com/t3RfAoD,RpmLFVk,3R4010m,md5isPI -Nolan North is the new Dinklebot. -Year 1 content voicework is redone by Nolan North. -Level cap is 40, with a traditional level system. No more light. -ghost shells and class items have perks. New ghost shells basically confirmed. -a unique system of sacrificing gear to upgrade other pieces of gear (in the same slot, ex: helmets upgrade helmets) and “it enables a player to customize the way they look and the weapons they want to use.” Extends to exotics -intellect, strength, and discipline now show cool down times instead of percentages. The stat numbers have 3 tiers now instead of a base and max stat. -choosing to take off the helmet takes it off in the menu as well. -Eris Quests lead to a new weapon type. Vanguard Quests proceed the story. -Cryptarch and Gunsmith have new tasks. No specifics mentioned. -Destiny’s story is now connected between expansions. (sword of crota mission “now flows seamlessly into the dark below storyline”). Vestian outpost opens AFTER meeting the queen for the first time in the vanilla story. -Old subclasses now have quests tied to them. -Gunsmith has rep now. Rent prototypes (weapons with an attached bounty) to raise reputation and unlock Armsday purchases. Pay glimmer to order a new legendary weapon and have it arrive weds with random perks. -Weapon foundry page info is the same as the gameinformer article. -VANGUARD AND CRUCIBLE MARKS CONSOLIDATED INTO ONE CURRENCY “LEGENDARY MARKS” -Plasteel Plating, hardronic essence, armor materials are now turned into armor materials. No class specific armor materials. -No more faction class items. You now pledge your allegiance to them one at a time to earn rep. -NEW SYSTEM TO KEEP ALL EMBLEMS AND SHADERS. There is a terminal by the guardian outfitter to pick ANY shader or emblem you’ve acquired. It shows all shaders and emblems you DON’T have and HOW to UNLOCK them. -You can switch the weapon displayed on your back in the tower with triangle/Y. -New subclasses unlocked through quests. Part of the quests give you infinite supers to use and learn the new subclass (ex: titan quest gives another super after it runs out to combat the vex. It’s Hammer Time) -12+ new exotic weapons, 6+ for each class. -New exotics: AR that shoots lightning, sniper that blinds nearby enemies with a precision shot. -New exotic Pusle rifle called NO TIME TO EXPLAIN – exotic ver of stranger’s rifle seen in videos? Arc element. -intrinsic perk (???) on new exotics to define them (St 14 blinding used as example. Applies to old exotic in TTK. Upgradeable exotics confirmed?) -exotics tied to quests now. -New exotic heavy FR called “Sleeper Simulant” described as a rail cannon (may it not suck like in halo 4). More info on it coming later this month publicly (not in a paid mag sub). CRUCIBLE: -Domination control variant, like dom from CoD. Hold control zones to score points, kills do not count towards those points. -8 new crucible maps -Ghost Ship map is a low-grav map in the Reef. Exile is a Hive Prison map on the dreadnought. Memento in the EU dead zone, highly vertical. sector 618, frontier, bannerfall, and crossroads (shown off at E3) also mentioned. Sector 618 is a PS exclusive. -Crucible quests. -crucible bounties redone. No more salvage bounties when salvage isn’t playable that day. 2 bounties dedicated to featured crucible playlist. Each class has their own crucible bounty every day to encourage playing all 3. -one iron banner-styled bounty (in terms of difficulty) shows up as well. 3 Trials of Osiris bounties. -weekly crucible bounties. Complete 5 to obtain a 6th which rewards legendary or exotic weapons. -SKIILL BASED MATCHMAKING STORY CONENT: -1st of TTK is 8 “lengthy” story missions including new stuff like platforming. -2nd act has end-game story missions, strikes, “guided exploration for hidden secrets,” player triggered public events, exotic weapon quests, and a capstone event aka the raid “King’s Fall.” -after first act several quests pop up surrounding “The Taken War.” Difficulty amped up. Example in the article says one of the quests takes you into the VoG to learn about Praedyth. -hidden platforms only appear in some areas when scanned by the Ghost of the North (your ghost) (nicknamed coined by SpeckTech.) -end game consists of 4 new strikes, and 3 reworked strikes that have Taken. -strike bosses were made to be bullet sponges because bungie didn’t trust us working together as randoms. Now they take that back and have made NEW strikes to be “raid-light.” -Darkblade’s name is “Alak-Hul” boss mechanic is said to be blinding. “here’s to hoping you like fighting bosses in utter blackness.” -Echo Chamber strike mechanic ripped off from DattoDoesDestiny. -Fallen Saber strike has a giant shank boss. Cover in the room shifts as you fight. -Shield Brothers strike has [removed awesome spoiler] and in the fight one of the brothers melees you while the other has a mortar cannon. -TTK strikes have altered enemy placement on subsequent playthroughs to keep things fresh. Enemy species is rotated as well. -several different versions of the narration for strikes. -Dust Palace, Undying Mind, and Cerberus Vae reworked with Taken.

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  • bump

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  • I've never fully understood how skill based MM works. Wouldn't it just bring the better players in line with the worse players, since the better play the better does and the worse play the worse foes? Either way, for Destiny I'd rather have it be connection based. PvP can be quite frustrating at times.

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    • IVE SEEN GAMEPLAY OF THE FIRST STORY MISSION HOLY SHIT IM EXCITED

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    • so if I buy taken king what do I get, just by buying the dlc.

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      • My personal research on weapon stat changing, "firelord", and exotic warlock gauntlets. Might want to read it. Maybe. If we can decipher what that description says, we can figure out the exotic perk! https://www.bungie.net/en/Forum/Post/144460524 https://www.bungie.net/en/Forum/Post/144472376

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        • Edited by SlummyZeru: 8/6/2015 1:11:34 AM
          Um it says "Over a dozen new Exotic weapons. Half a dozen new armor pieces for each class" not 6 new weapons per class. And skill based mm really?

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          • Sounds like we've been beta testing Destiny for it's first year

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            • Damn you straight baby gurl

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            • I'm actually more hyped for TTK than I was for Destiny's release! XD

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            • What about Spinmetal? Strange Coins? Motes? Commendations?

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              • This all sounds well, but how did you conjure all this information? I looked on GameInformer's website and confirmed some of these, but couldn't confirm others, notably ones I liked. Me and fully erect penis is awaiting your answer.

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                • 1
                  Wasn't going to buy, but guess who's going to game stop today to pre order

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                  • [quote]Bungie wants players to engage with the gear that appeals to them both visually and functionally. As an alternative to using or sharding your new high-powered legendary weapons and armor, you can also improve and item you like by sacrificing another piece from the same gear slot. I saw a work-in-progress version of the system, and while the details and name of the process are still being finalized, the intent was clear. "It enables a player to customize the way the way they want to look, and the weapons they want to use", Smith says. The mechanic extends to exotics as well, allowing players to power up exotic weapons and armor that might have a lower attack or defense value."[/quote]

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                  • First Taken King mission [url]https://www.youtube.com/watch?v=aVub1xGO31s&feature=youtu.be&t=83[/url]

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                  • Awesome, Beta testing is finally done, and we only need to empty our wallets for the 4th time.

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                    • Woooooooo

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                    • "Destiny’s story is now connected between expansions. (sword of crota mission “now flows seamlessly into the dark below storyline”). Vestian outpost opens AFTER meeting the queen for the first time in the vanilla story." So now they are selling the complete game that should have been released a year ago? Now the story runs seamleasly they say , fishy...

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                      • Very helpful my friend

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                      • I just watched the first mission reveal on Reddit and it looks epic. Actually looks as if they are starting to flesh the game out now.

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                        • IMO light level was fine Grinding xp to lvl 40 sounds boring. TTK week 1 lvl 40 incoming

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                          • You sir deserve something for compiling this list

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                          • I love you for making this thank you :D

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                          • I'm probably going to re roll one of my guardians to see how the quests have been synced together better now.

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                            • GUYS THAT SNIPER THAT BLINDS ENEMIES ON PRECISION SHOTS CHECK THIS OUT https://www.bungie.net/en/Forum/Post/132343383/0/0/1 I made it for someone a while back just for fun. Is it possible bungie got that idea from this?

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                              • Alak-hul sounds like I look cool lol

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                              • So will we be starting at level 34 or level 20 I wonder. I really don't want to have to grind 20 levels but j wonder how they plan on working on that.

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