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8/1/2015 11:24:57 PM
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Let's talk about fusion rifles (Mature discussions only)

(Before I begin any numbers you see me use are theoretical and vex and queenbreakers are excluded from this) First let's discuss what fusion rifles are. Fusion rifles are secondary weapons that are suppose to be an instant kill or close to an instant kill at short to mid ranges. Their range is suppose to be greater than that of a shotgun. The down side to these weapons are that they have a charge up rate. The charge up rate is when we see the problem. All primaries have a ttk that has a max (hitting all precision) and least (all body shots) let's say that I have an auto rifle with a max ttk of .67 seconds and a least ttk of 1.78 seconds. In order for a fusion rifle to be balanced the charge rate would have to be between the max and least ttk so that I could outgun said fusion rifle if I had good aim but it would outgun me if I was hitting mostly body shots. The formula would look like this (charge rate = max ttk + least ttk *divided by* 2) The problem is not all weapons have the same ttk. So say I run the formula with one gun and it says the charge rate should be .98 seconds. If I run the formula again with a different weapon it might say that the charge rate should be 1.28 seconds. How do I decided which charge rate to choose? If I choose the 1.28 second rate than it hurts fusion rifles, but if I choose the .98 second rate then the second gun I put through the formula will be beat almost every time by the fusion rifle. That's just with two weapons but destiny has thousands of weapons so how can you balance all fusions if every weapon has a different ttk. In closing I'm going to simplify why fusions are bad idea for a gun in one sentence. Either fusions will be op because they have a charge rate faster than the ttk or they will be useless because they have charge rate slower than the ttk. FAQ: Q: but fusions can be pre-charged around corners. A: Yes, but that has to do with player skill which can't be factored in to balancing. Also by that logic NLB is intended to get head shots which means NLB is OP because it's instant kill at any range. Q: But what about damage and range? A: To balance we are assuming that we are at the fusions affective range to instant kill. I'm really curious about what you guys think so please comment below just please don't be rude. Edit: this is not me hating fusion rifles this is me showing why fusion rifles will never be balanced.
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  • PvE buff. If something doesn't happen to them, they will disappear!

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    • I used my frenzy for a couple of games in the iron banner and got a good few kills with. People never expect you to pull a fusion rifle out. Great against charging shotgunners, they just melt against the wall.

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      • Fusions rifles were fine before that patch in February (was it 1.1.1?) Now no one uses them but they're getting nerfed again. Stupid Bungie.

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        • I used to use fusion rifles all of the time because they were one of the most effective weapons in PvE, in my opinion. Then again, that was vanilla.

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        • They need to keep getting nerfed. And then NERFED again. I will not be happy until they charge up and fire backwards and kill the scrub who fires them. Noobs who can't even aim shotgun if it had hidden hand. Let the salt commence.

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          • I use plan C in pvp all the time. It straight wrecks. Great charge rate and I use hammer forge for range.

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            • Snakebite Surgeon. Pre Upgrade I was able to two shot an enemy in burning shrine from B to the special ammo on the C side of the map. The person was trying to snipe someone at C so he didn't notice me until I hit him once and by then I was already charging my second shot. Maybe I was lucky idk but that fusion rifle has some sick range and I have rangefinder or whatever perk is consistent what that type of upgrade for the fusion rifle. I also have Pretorian Foil which is amazing.

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            • Bump And yes, I always point at the fact that fusion rifles need that "something" cause in dps and stats they aren't that bad (but a little change here and there wouldn't be bad)

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              • they need to be like the halo fusions, example would be the halo 2 sentinel beam

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                • Idea: buff for PVE only like they did with shotguns awhile back. I only had a few good matches before they destroyed my pocket infinity. I at least want to be able to roast mobs with it.

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                  • I liked fusion rifles back in the day. Didn't mind them killing me from crazy ranges since that's there role lol. Sure it pissed me off but when I get killed in general I get pissed lol. Sniper long range Fusion Rifle midrange Shotguns close range To all weapons not fitting in their role....[spoiler]Know your role and shut the hell up you Jabronis![/spoiler]

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                    • Muted for being immature

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                      • Bump

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                      • Please just keep guns in the same range like I can outgun a thorn with a hard light or something

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                      • The need to go back to normal

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