With an MMORPG it's better to have a different logic. This isn't exactly one of those kinds centered around doing continuous sidequests and continuing the story and continuing different side quests etc. So of course there's always a different logic when playing those games. This is not one of those.
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And in mmorpgs once you reach level cap, quests are largely irrelevant, so that doesn't apply here either. In those games, you get raid weapons to beat the raid, then use them for the next raid when you upgrade to something better. Destiny needs to start following those lines and begin having tiers of raids and not make us want to cling to old legendaries like FB and VoC, etc.