No, no you're misunderstanding.
Remember when TDB gave us raid primaries, and people STILL used old vault weapons? It's because WoC couldn't hold a candle to Fatebringer. The same will most likely happen. It's going to be near impossible to beat a hand Cannon like Fatebringer without redesigning the perks.
Switching from green to blue was no big deal, because everyone in the entire community knew at that point in there Destiny careers that that green [i]was not special.[/i]
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No, I understand what your saying. I'm saying the mechanics are still the same. Bungie has just fallen short on giving us reasons to change weapons. Frankly they just completely screwed up the itemization. They made VoG weapons really good and set the bar difficulty way to high in terms of offering improvements. They dig themselves into the hole. It's up to them to figure out how to get out of it.
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Yes, that I agree with. They'll need to completely redesign perks and look at handcannons from a new angle, or else nothing can or will ever trump Fatebringer.
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In it's relative time frame, nothing probably will. Fatebringer will probably be around for a little bit after the next expansion. It's kinda obvious they made rookie mistakes with itemization. Etheric light only made the situation worse and allowed them to be completely lazy about design choices for HoW.