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#feedback

Edited by bwerbwerbhb fbfb: 5/6/2015 1:01:56 PM
54

[ARCHIVED] Destiny doesn't need a Trading System, it needs better economy.

[spoiler]Destiny does [b][u]NOT[/u][/b] need a Trading System, it needs better economy. To people saying there is no economy without trading... [spoiler][b]You have vendors. You can buy items for specific currencies and sell them to get materials and other currencies from dismantling. [/b][/spoiler] Bungie added material exchange.

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  • - Selling of weapon parts with the vanguard quartermaster, crucible quartermaster, or both. - Selling of armor materials (hadronic essence, sapphire wire, plasteel plating) with the vanguard quartermaster, crucible quartermaster or both. - Raise glimmer cap (50,000 or more). - All enemies (fallen, hive, vex, cabal) drop glimmer depending on how they are classified (dregs x1, shanks 5x, vandals x10, captains x15). Majors, regardless of classification will drop 25 glimmer. - More vault space (20 more in armor, weapons, general). - Make separate weapon buffs and/or nerfs for pve and pvp. - Expand exotic weapons, class items and armor quantities by making bounties and side missions specific to each faction (Future War Cult, New Monarchy, Dead Orbit). - More shaders to buy with Lavante. Sell all faction shaders and ships within each faction. Specific sparrows per faction. - Allow to paint sparrows, weapons and individual armor parts with shaders. - Allow to paint ghost with shaders as well. Ghost should do more that just open doors and be a flashlight. - Transmogrification. - First person view with sparrow (optional with a press of a button). - Add abilities to all types of class items. - When doing a patrol mission, add factions points to the faction of that specific patrol, regardless of the class item equipped. - Option to select a starting point when selecting patrol missions. - Designate specific crucible weapons (non rare, legendary, exotic) for regular crucible ( excluding Iron Banner and Trials of Osiris) to avoid bias to specific weapons. - Allow to select perks when performing reforging of weapons. - Matchmaking for Prison of Elders, since its not a raid. - When using a ammo synthesis, the cooldown will not affect the other ammo synthesis types (i.e. using a special ammo synthesis and having to wait 5 minutes to use a heavy ammo synthesis). - Range area in the tower or reef where players can test weapon perks before going on missions. - Experience bar on bottom of screen to see light level progress (like it was before reaching lvl 20). - Allow a grimoire section on the menu to read grimoire card in the game, instead of using the app or browser. I know this is my own personal wishlist, but i dont think some of these changes should be too hard to implement.

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