I remember my first nightfall, 3 of us tried and failed so many times. It was week 1, Sepiks arc burn. We stood huddled in a Titan bubble, outgunned and under-levelled, and only two of us had arc weapons. After hours and several attempts, we gave up.
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1,000 hours later I walk up to Sepiks, wearing ancient Vault of Glass armour plundered from time itself and holding my Black Hammer, a LEGENDARY sniper rifle plucked from the bones of a slain God and infused with etheric light from the depths of the Awoken Queen's treasure hoard in reward for slaying the treacherous Kel of Kels, Skolas. Now [i]I[/i] am the boss, now [i]I[/i] am the powerful one. I ignore the pitiful minions and hammer away at Sepiks, I line my shots up with practiced precision - this time there is no bubble, this time there is no hiding, only the sound of my hammer rhythmically cracking away at the once powerful servitor like a rusty nail. Within minutes he is dead. I occasionally think back to that time when we couldn't beat him and remember just how far I've come.
Investment ...
The feeling of being powerful and rewarded is central and critical to video games. God forbid I defeat a god with his own sword and get rewarded with some awesome tool and use it to be more powerful. God forbid I become legend.
2.0 is troubling because it changes the nature of gear we have spent a very long time with, gear we spent a long time trying to get (it took nearly 100 tries for my Black Hammer), gear we upgraded and then upgraded again with etheric light (some exotics had to be levelled twice!), gear we've gotten attached to over the course of hundreds of battles. So this 2.0 feels very deflating, it goes against the feeling of growth and investment. It makes me less excited about getting new gear because it could get fundamentally changed. It makes me less attached to gear I already cherish - what if Bungie decides Fatebringer's firefly is just too powerful for a hand cannon?
Bungie, you wanted our guns to tell a story. Well, that's my story. I worked hard to get that gun and it's very special to my guardian. Please don't end that story with "and then one day my incredible sniper was suddenly really ineffective so I didn't really bother using it anymore."
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#Destiny
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2 RepliesThat was well written and very on point. I feel like the other issue is that almost all of the dlc weaponry is just average and lags far behind the launch weapons. I feel less excited by another DLC with more below average equipment. Not to mention the real lack of storage for any new gear. I actually support most of the changes but the pve nerfs seem unnecessary. I guess I will wait and see. I am just glad I had not preordered TTK. As much as I have loved this game Bungie is making me rethink my commitment to becoming average....umm legend.