[i][b]Continuing where we left off...[/b][/i]
Boss Battle! Alright, this is where it gets tough. So let me tell you how the boss works.
IT has a Giant shield(Yeah, we saw that already!)
IT can shoot giant void DMG shots
If you get next to/under IT, it will do a ground blast attack
IT can teleport
Ok..down to business..
IT's weakness is the relic holder SUPER shot at its shields. Once the shields are down 3 random players will have extreme slow down to movement speed barriers placed around them(Do NOT shoot a rocket inside unless you have a death wish!). You can break free by shooting them, preferably with shotguns. once it breaks(and you gotta break it fast) THEN, pull out that rocket and fire away at the boss! you may notice after you shot his defence barrier down, that a weird ring with a light beam going in the middle has appeared on the left or right of the boss. If you stand in it, it will glow white(or blue depending on your brightness settings and tv), That means he cant go there now, unless you leave that ring, then it turns red again and he poofs on over there, with his barrier back. Now, quick note here, the relic super can do massive DMG, about a little above Rocket DMG. So if your team decides to prevent letting the boss teleport, then use the relic super for hurting him(Destroy Oracles and Vex minions for energy gain). The Up side to stopping teleporting boss, you can kill him fast. The down side, he gets REALLY pissed off and on the bottom left screen it will say something like "Templar is calling Minotaur support". This means you have those annoying buggers to watch out for. Relic holder can 2-3 shot them with jump smash or RT trigger smash. just make sure you dont jump in the middle of a wave of harpies as well, they hurt a lot in groups. Boss will also start summoning 2 Oracles at a point if you continue to prevent teleport(or if you are taking too long, Minotaurs and 2 Oracles will spawn as well) for the boss. The other way to beat him can be just as fast if your relic holder does a "3-2-1 FIRING" countdown to let you guys know he is going to relic super the boss. TIP: Don't be in the air when your relic holder is firing. If those Barrier traps appear on you while in mid air, you will fall out of them, and leaving a barrier insta kills you 2-3 seconds after leaving it. So stay grounded if you can. So that is basically how you beat Templar. Oh and one more thing! If Relic holder dies, it will say Relic is dropped, if it isnt picked up in the next 5-6 seconds, screen goes red and the whole team dies. So its wise to have a relic holder replacment following the relic holder around.
Alright now the big door is open! Go on through down to the [b]Gorgon's Labyrinth[/b] maze.
Gorgons: They are glowing white Harpies with no guns to shoot. But they can stare you to death! What? That doesn't make sense-SHUT UP AND LET ME EXPLAIN!
When a gorgon sees you, it will make a loud alarm sound(Solid Snake...lol) and glow red, yelling at you. Just like the green gas back at templar, your team will get a similar boon on the left screen saying "Gorgons Gaze". You can all either shoot rockets at the gorgon hoping to kill it(and get a Grimoire card as well) Or accept fate and EVERYBODY DO THE FLOP!(You all die). Here is what NO to do in this area!
[b]DO NOTS![/b]
[u]Jump
Double Jump(or glide or jet pack)
Melee
Sprint
Walk too fast
Slide [/u]
Now, go to this link and watch the path to get out of Gorgons maze. Special Thanks to DattoDoesDestiny for making this Guide video. Check out his other videos, they are very helpful. [url]https://www.youtube.com/watch?v=ZW4mL5szQbA[/url]
Now, the jumping puzzle afterwards is something you can also youtube, or figure out on your own. Basically, you jump until you fell like you can triple jump/glide/jet pack off and on down towards the other side ledge, then carefully stick to the wall along the edge till you reach the next base platform, leading to... The Vault of Glass(Watch your step if you aren't wearing shoes!)!
Part 3 Link: [url]https://www.bungie.net/en/Forum/Post/139228773[/url]
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