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originally posted in: Destiny vs Witcher 3
7/10/2015 4:06:17 AM
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Simply put, read the contract between Bungie and Activision Activision sets pricing, availability and distribution. Bungie owns the ip. Game stripped down and sold in peices = activision TTK price point = activision Poor delivery of lore = bungie broken game mechanics = bungie Can go on and on...
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  • Don't forget devs make very little money from their IPs. Also I would add the lore to Activision because I think of it was in game and not on the site the game would be rated M, Activision IMO pulled it to sell Destiny to a broader market.

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  • From my own experience, you make little on IP, IF it does not sell. I seem to remember seeing somewhere that generally this breaks down to $5-10 for the developer for every sale. Not sure how digital ones break down exactly. Sony / MS get a license fee, Activision gets its taste, then there are marketing, manufacturing, distribution and the sales outlet, just to name some of the bigger parts. Thing is, they claim 20 M players, but how many are like the Xbone, where I have one copy, but two people play using it. Is that 2 or 1? Reading through the contract, there were performance bonuses. One was for ratings of the game, which they missed by a lot. I believe they did get one for quantity sold. I would suspect the royalty stream is something like what I have, where x% goes to Activision, x% goes to Bungie, x% goes to expenses. I am not sure how yanking the story out of the game would affect the rating. Something like GTA, I can see it, but in this, I am not sure with the activities that are carried out, what would have affected the rating. The T rating is for animated blood and violence. Since the story was removed, who knows what that would have added, if any, to that list. Like movies (looking at you Terminator Genisys), lowering the rating makes it open to more potential customers. However, let's be honest, some games / movies really need to have that higher rating as putting this limitation on it reduces its value. Think of the Deadpool movie: there is NO WAY it would work as a PG or PG-13 movie. Think of GTA with an E rating. Going from M to T made it easier for kids to convince mom and dad to purchase the game. I could see Activision requiring things are removed, but gut the story? We may never know. Wonder if Bungie self published, like CD Projekt Red, what this would be like. They set out to do it their way, did it, and it just works. Free DLC for their game is more involved than all of Bungie's, together. It's called treating customer's right, in this case, Bungie and Activision are to blame.

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  • [quote]Simply put, read the contract between Bungie and Activision Activision sets pricing, availability and distribution. Bungie owns the ip. Game stripped down and sold in peices = activision TTK price point = activision Poor delivery of lore = bungie broken game mechanics = bungie Can go on and on...[/quote]

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