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originally posted in: New PvP REWARD System!!!
7/6/2015 6:39:28 AM
2
Of course 1 problem i just thought of with this system would be people joining part way into a game and ruining their ticket streak. One possible method to remedy this is if a person joins after a certain time period and their team wins, they could have the choice to not count that win towards their ticket.
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  • Maybe a restricted number of winned tickets per week could do? In the Arena in World of Warcraft(highly competitive elimination matches), you have what they call Tokens of Conquest, or something in the genre(it's been quite a while since I left WoW), whit which you can buy pvp-specific gear. The catch is you can only gain a set amount of the said tokens per week, this way you can't swoop in and buy everything within a day. Of course, the more you win the higher your weekly token cap raises(still talking about WoW here). I mean, there's room for some investigation here.

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  • hmm, kind of gave me an idea. limit the amount of tix per week by say 5. but you have the opportunity to improve a ticket (if you have 5 already). So say you have 4 golds and a purple. you have the chance to still turn that purple into a gold. In all honesty, theres a ton of methods that would be way better than now.

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