This is not to say that fusion, flux, magnetic, etc. should not stick to opponents or that they should not be a one hit kill, this is merely suggesting that in PvP, sticky grenades lose their ability to veer toward an opponent and will instead require actual aim in order to make it stick.
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No especially magnetic grenades. They're magnetic after all. They should veer towards your armor. Maybe game code physics is the same for the other 2?
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They aren't over powered at all , But what should be taken out is all armor that lets you spawn with grenades , and switching to truth and gally on heavy rounds that shits annoying ,
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Then suddenly scatter grenades and nothing manacles were demanding to be nerfed.
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1 ReplyI think grenades in any game are a bit irrelevant. Just seem to be thrown around wherever, with little thought. Bring on the friendly fire bungie, unleash the betrayals and boots from games.
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2 RepliesYes it should be removed entirely. Seeing someone sling grenades everywhere and having them curving around corners to stick to someone is ridiculous. Bungie did it right in Halo with plasma grenades which was super satisfying when you got another player...why change it
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Sticky grenades should not track. PERIOD NO -blam!-ING ARGUMENTS. A one hit kill sticky nade shouldnt be tracking as well... one or the other is acceptable
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27 RepliesThe virgins that voted "no" are the guys who run around with lucky raspberry/flux grenade, voidfang/2 fusion grenades, and/or titan with 2 magnetic grenades [spoiler]i don't remember the titan chest piece for 2 grenades haha[/spoiler]
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Smh, people think stickies should have the amount of tracking that they do.
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Smh people think stickies should have the amount of tracking that they do.
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I want everything I fire to track my opponents but everything fired at me to miss. I think that's fair.
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1 ReplyNo all classes have them
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15 RepliesWhy shouldn't they track?
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Yes take it off, every time I lob a fusion and I know it'll hit, dat "tracking" kicks in and does a circle around my target and completely avoids him. Sad face.
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I don't use them, so sure, why not?
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Only on trials
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I think the tracking should be tuned down a little but not taken away
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Removed, no but reduce the tracking on it.
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I would prefer it if my sticky nades actually stuck instead of floating through targets.
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1 Replyfusion grenades dont always stick, i've seen them bounce off people
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yea, they should have to actually hit the person they throw it at to get a stick, not just be kinda near the same half the the solar system for a stick
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Ehhh it's not that bad in my opinion.
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If yes then they better fix when I nail someone with it and the nade either... A. Acts as a rock hitting a brick wall or B. Gets caught on an invisible swivel that loops the nade around the guy like a hula hoop and then slingshots off
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Idk about the others but magnetic grenade can be very glitchy with sticking and its tracking is awful.
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Those grenades are just like sticky plasmas in Halo but with ALLOT more aim assist.
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7 RepliesArcbolt and firebolt are just as bad. Getting hit around corners and shit.
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I say just remove grenades, guns,armor,everything. That will solve every problem on destiny. Wait remove our arms too....that way our melee punch wont be to OP. Wait a min. I think sliding should be removed also. You may get a kill with it. Oh wait can we headbutt in this game yet? No...that would be to OP also.....smh