You know what I'm talking about. That stupid Hive level where you have to dismantle mines.
The Hallowed Wizards kill you in 2-3 hits with their RAPID FIRE attack in a segment that requires each player to remain in a stationary position. As if that isn't ****ing ridiculous enough, they can tank 2 Gjallarhorn hits.
None of the previous levels were even 1/10th this hard, nor is the boss stage that comes after anywhere near as hard. This is just a completely arbitrary difficulty spike which is a result of poor game design, and leads to an insane amount of frustration.
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Cough arc burn cough [spoiler]turn about is fair play.[/spoiler] Prioritize targets is required, this isn't a hard round...