You know what I'm talking about. That stupid Hive level where you have to dismantle mines.
The Hallowed Wizards kill you in 2-3 hits with their RAPID FIRE attack in a segment that requires each player to remain in a stationary position. As if that isn't ****ing ridiculous enough, they can tank 2 Gjallarhorn hits.
None of the previous levels were even 1/10th this hard, nor is the boss stage that comes after anywhere near as hard. This is just a completely arbitrary difficulty spike which is a result of poor game design, and leads to an insane amount of frustration.
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#Destiny
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Swap you current three characters out for three bladedancers with full invisibility perks. Makes any dismantle mines objective easy mode. Then swap back to the characters that you actually need the final boss rewards for.