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Edited by Soviet Cosmonaut: 6/29/2015 3:51:48 PM
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New Exotics Ideas

Post your Ideas here Exotics created by [b]Twinna25[/b] based on my old and OP exotics Atheon's mind Warlock/Helmet Intellect, Discipline "Who said he needs a body to think?" Unknown Luddites fury : Moderate bonus damage to Vex enemies Infusion : Replenish health each time you pick up an orb of light. Overdrive : You are harder to kill when in Stormtrance and your super lasts longer. Drop condition : Killing Atheon on Hard mode Vault of Glass, same drop rate as Vex Mythoclast Fall of the Kell Hunter/Gauntlets Intellect, Strength "Retrofitted gauntlets salvaged from the Silent fang." Taken by chance : Chance to generate orbs of light when killing Taken enemies with grenade and melee abilities. Inverse shadow : Increased super energy gained by killing minions of the Darkness. Silent blade : You turn invisible when activating arc-blade Drop condition : Exotic Bounty, Stage one: Kill 250 fallen from the House of Wolves Stage two: Bring missive to Petra Stage three: Wipe out the silent fang from cosmodrome. (Mission that is two levels below the current max will appear on directory with the nightfall modifier on.) Stage four: Loot the gauntlets off Drevis and bring them to Cayde Stage five: Gather glimmer to be able to make then gloves compatible for guardian use. (5 000 glimmer) Midnight watch Titan/Boots Intellect "Stand strong" Inverse shadow: Increased super energy gained by killing minions of the Darkness. Essence of darkness: Your super lasts longer for each enemy that enters your ward of dawn. Enemy abilities are suppressed upon entering. Drop condition: Beating Crota on Hard mode Revenge of the king "Always good for solving your little guardian pest problem." Full auto Eyes of darkness: Precision shots on enemies will blind them temporally. Drop condition: Oryx raid hard mode. [spoiler]Thank you Twinna25[/spoiler]

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  • Edited by thelarge101: 4/11/2016 9:55:32 AM
    Exotic handcannon Name:Blood Hound First Perk: Bloodshot: this weapon has high caliber rounds that give increased shock to the target Tree One: Perfect Balance, Small Bore, Explosive Rounds Tree Two: Luck in the Chamber, Hard Forged, Fast Mag Perk Three: Third Eye Exotic Upgrade: Blood Thirsty: Precision Kills Imediatly Regenerate Health, increase head shot damage till next body shot, and Reload the magazine from your reserves Stats: out of 100 Rate of Fire: 38 Impact: 67 Range: 55 Stability:71 Reload: 23 Magazine Size: 5 This weapon would be obtained by competing the exotic bounty which would be given to you by cadee6 after you have reached rank 5 in all reputations not including special events. The bounty would require you to recive bloods curse from crotas sisters after reciving bloods curse youd need to kill oryx in 25 minutes. After defeatiny oryx you would aquire the bloodserkers rune. Then you would neef to defeat 100 taken wizards. Then you recive the prime bloodseekers rune. Then you would need to go to the hall of souls on the dreadnaught and place the bloodseekers rune in the agonarch totem to spawn the blood seeker who is a giant thrawl that is a crimson collor with loads of health that can make weaker dupliciates of him self and spawn poison clouds. Once you defeat him you receive the bloodseekers claws from the chest from defeating him and then you go to eris mourne to acquire the Blood Hound The blood hound would be long crimson red with a gold bayonet, two black shards on the side and its magazine would be a black sphere "They thirst for death and destruction as for we thirst for blood and glory

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  • Exotic bounty: Legacy of the Shattered. Complete to obtain Wisdom of the Shattered, an exotic scout rifle. Initial description: Toland the Shattered learned many secrets from the Hive... All of which gave birth to the Seven Weapons of Sorrow. Follow in his footsteps and discover what he created. ~Eris Morn Step 1: Journey to the moon and steal Encrypted Weapon Blueprints from the World's Grave story mission with heroic modifier active. Step 2: Bring the Encrypted Weapon Blueprints to Eris so she can decrypt them. Step 3: Bring the Decrypted Weapon Blueprints to the Gunsmith to obtain a Uncharged Weapon Frame. Step 4: Charge the weapon frame by killing 50 Wizards and 50 Knights that are Majors or Ultras. Death will slow your progress. Step 5: Bring the Charged Weapon Frame back to the Gunsmith to obtain a Dormant Hive Weapon. Step 6: Obtain a Shattered Hive Rune from a special version of the Omigul Strike. Step 7: Bring the Shattered Hive Rune and the Dormant Hive Weapon to the Gunsmith to obtain the exotic scout rifle, Wisdom of the Shattered. Wisdom of the Shattered(exotic scout rifle): "This weapon has devoured many, yet still hungers for more... shall we continue with the feast?" Appearance: A long barreled scout rifle with a primarily black color scheme, there are chrome black colored claws with blood red tips along either side of the gun's base that extends to the end of the barrel. Stats: Rate of fire: 5/10 Impact: 7/10 Range: 6/10 Stability: 8/10 Reload: 4/10 Magazine size: 15 First perk: Full auto Middle tree: Perfect Balance Single Point Sling Custom Optics Shattered Wisdom(exotic perk): Precision kills with this weapon increase rate of fire and reload speed.

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  • Hunter exotic gauntlets Name: Hidden Shade Strength Discipline Perk one: increased melee attack speed Perk two: melee hits restore grenade energy Perk three: killing an enemy with blink will turn you invisible and shows enemy players that are nearby for four seconds.

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    • Well that's it

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    • How about allow us to have some...

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    • I know this may seem like a dumb idea to some. The khvostov 7g02 should definitely become an upgradable weapon to become an exotic. Personally i like the gun the way it is it looks cool and its great in pvp, but the problem is i cant take it wherever i want cause it does shit damage. I recently read a reddit post about this too. The man explaied ways to work this weapon into a quest to upgrade it and it is a genius idea. Please think about it. Link to original ideA: https://www.reddit.com/r/DestinyTheGame/comments/2qyvld/i_want_a_way_to_upgrade_the_khvostov_7g02_into_an/

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    • This ideas are good no?

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      • Arms of the Storm "The Lightning shall fight forever, even in the darkest times" -Ikora Rey Perk 1: Picking up orbs replenishes health Perk 2: Increased reload speed for primary weapons Perk 3: Call of the Storm: the Deluge Grenade does more damage with each strike that hits an enemy replenishes super. Also, Stormtrance lasts longer with every kill. The Crest of Sol Has a bronze crest with the image of a titan mark hammered outward, looking projected out. Has leather attached to the sides. Has two hammers of sol on each side, buckled on the leather. "When one wields the power of the sun, one would use that power to smash things" -Unknown Perk 1: Increased Melee attack speed Perk 2: Replenish health when picking up orbs Perk 3: Gain two hammers when activating the super. Allowes you to throw and hit twice as fast Name: Tiger of Light Exotic Warlock Gauntlets. "The Light shall scratch, and pierce the veil of dark."- Dreams of Alpha Lupi, Light. Perk: Tiger of Light- Sunsinger melee deals more damage. Glows with orange and black stripes. Claws on the fingers. The Scholar's will "Within the scholar, the void will be unchained" Perks: Ashes to asset: Increased super energy from grenades Will of the Void: Nova bomb utilizes Vortex, allowing you to pick another perk on the tree, Exotic Bounty Name: Forged in Time Ultimately rewards the Time-Jumper Description: A Guardian team found some fragments of a blueprint in chests in each world. Search for them. "To harness the Vex power of time-traveling, we could have the upper hand." Step 1: Find blueprints from chests on each planet Step 2: Bring it to the Gunsmith to make the "Vex powered weapon frame" Step 3: Kill 30 Vex Majors or Ultras for their Vex Wiring. Getting 30 will make the "Uncharged Auto Rifle" Step 4: Take to speaker and he will tell you to go to Xur for a "Vex Power Core" Step 5: Buy the Core for 3 Strange Coins and obtain an "Unstable Auto Rifle" Step 6: Take to the Speaker Step 7: Defeat the Heart on a special Black Garden Mission to obtain an "Fluid of the Heart." Step 8: Take to the Gunsmith to obtain the "Unstable Time-Jumper" Step 9: Get a 10 kill streak or kill 100 enemies in the Crucible to get "stable Time jumper Step 10: Bring to the Gunsmith to obtain the Time-Jumper Looks like a sort of thin Atheons Epilogue. Still has that brass feature with the red eyes all around, but isn't as bulky as AE. When the Time-Jumper perk is active, it will say it in the corner where your buffs/de buffs go. Then the gun has the Time's Vengance look to it, but instead of blue, it's white. It can have parts of it disappear, and reappear. [spoiler] High Impact, Mediocre rof, good range and stability. Mag of 35 Tree 1 Cqb Aggressive Field Choke Perk 1 Glass half full Tree 2 Hammer Forged Perfect Balance Lightweight Perk: Time-Jumper when getting a precision kill with this weapon, you have a 5 second window to teleport to another target that isn't behind a wall or hiding spot. If the enemy pops out of the hiding spot, that allows you to hit it. Does 25% more damage than regular melee. Also puts grenades and supers on hold until target is meleed. [/spoiler] Come here to make Exotic [b][i]BOUNTIES[/i][/b]: https://www.bungie.net/en/Forum/Post/141459886/0/0

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      • L101 HARDCASE Hunter Chestplate "We wouldn't make the armor if you knew how to use the weapons" Perks: Heavy Weapon ammo, shotgun ammo, BLAST REDUCTION BLAST REDUCTION PERK: Grants immunity to your OWN explosives such as tripmines and rockets

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      • The Deal Exotic Rocket Launcher "When you aim this at someone, one of you is gonna die" Upgrades: tracking, javelin, fitted stock, flared magwell, THE DEAL THE DEAL PERK: Holding down the trigger when aimed causes this weapon to charge up before firing a volatile rocket that instantly teleports to its target (if trigger is pulled normally it will fire a normal tracking rocket). the weapon will have a cooldown after the charge-shot is fired. If any of the rockets miss their target they will cause the user to explode, killing them. The only way to safely use this launcher is to make sure you never miss. as long as the rockets deal damage to SOMETHING youre safe from exploding, but if you suck with rockets this will be VERY unforgiving

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      • "Snaps" Titan gauntlets Description: "only the wielders strength can determine his true power" Perk 1: Infusion: gain health when you pick up an orb of light. Perk 2: Increased ammo count and reload speed for special weapons Exotic perk: snap: taking down an enemies shield will make you briefly invisible. Melee an enemy from behind while invisible to snap him in half. (Animation)

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      • Final Destiny One helmet for each class all designed like it is shattered, burned, and blood stained. This helmet is shader customizable. "There are different paths to take, but always one ending..."- Unknown First perk- grenade kills grant extra melee energy Second perk- melee kills grant extra grenade energy Exotic perk- remembrance: when you die, your entire fireteam gains full super, grenade, and melee energy and a shockwave of fire goes out on the ground and any enemy in the shockwave's range will take massive damage. If they die they spawn orbs.

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      • Bump

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      • Exotic Gauntlets: Standard Issue Grimoire: Standard issue gauntlets during the Twilight Gap war. Issue #777 Exotic perk "Catch!" Killing an enemy with a grenade provides an over-shield. For Defender Titans.

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      • What about laser crossbows

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      • Youtuber & twitch streamers specific exotics

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      • The flick "why hit hard if you can annoy" Extended mag Launch - every headshot staggers and nocks Back enemy if they die on crit shot they are flung rag doll hit other enemies do small amounts of damage Fire elemental scout rifle

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      • Death of osiris Sniper "If your enemy's fear you...They will fall. Make them fall, guardian." Perk uno: full auto Perk roll, centre:field scout; explosive rounds, armor piercing rounds Perk dos: The fall: enemies damaged by this weapon Are ignited and take heavy damage over time. Elrment: choose between void and solar. Hidden perk/debuff: igniting an enemy ignites you aswel. Dealing little damage but showing your location to the enemy.

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        • Here's a new exotic idea.. How about a new lineup that supersedes all current ones. Out with the old, in with the new. This game needs re-tooling to keep interest high and stay fresh. The old stuff is boring.

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        • Comment

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        • Comment your ideas!

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          • Edited by Cyanide Humour: 6/29/2015 2:27:00 PM
            Does the exotic need to be specific for The new DLC or Other DLC's to come? [spoiler]fall of kell is the best.[/spoiler]

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