I admire the team for making some changes to the gear but 6x damage isn't good enough for a single shot. 10x would be ideal in the situation. if they want to leave it at 6x it needs more shots. at the very least make it 2!!!!! keyhole is great but still not worth it for a single shot.
EDIT: think about how orbs are created with GG as is and how sometimes you miss a shot, your entire super is wasted. For that risk i think the damage should be boosted or at least give us 1 more shot.
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I actually kinda get what you're saying with this. When you read that 6x you think it would one shot majors. And as it gives you only 1 shot it should really just be a gauranteed kill. More often than not though I find it's performance to be lackluster in most pve content. I'll use it and quite frequently be disappointed that a yellow bar still has an 1/8 of it's health. Sometimes even half. I think x10 is kinda ridiculous but I wouldn't object to x8. Just tip It close enough to where I know I won't be looking at a half dead major with no orbs dropped. And yeah if they don't increase damage then give us x2 shots for it. Or perhaps to be more interesting, leave it the same but add the damage modifiers to combustion and increase the explosive AOE. at least then we can take out a couple in a cluster so it feels like we used it more effectively.