It wasn't a nerf.
Let's do some math.
I posted this elsewhere but should help.
They lowered Skolas Heath by 1/2 (actually 45%) and lowered your ability to damage Skolas by 2/3 then this is how it would play out.
HERE IS AN EXAMPLE OF MATH AT WORK
OLD -- Say originally you could do 300 damage per second, it would take 90 seconds to take skolas down based on 27000 health.
NEW-- Now say you can only do 100 damage per second, it would take 150 seconds to take down Skolas based on 15000 health.
RESULT- Skolas is actually 67% harder to take down.
Does this make sense to everyone?
This was not a nerf it was a buff with compromises to force players to go through the mechanics of the fight.
Want to put this out there for everyone to see and realize.
Edit: overall I am happy that I am not receiving a ton of hate for this post. There are some people that don't know how math works but that's okay.
I want to make clear that overall I believe the encounter will be more manageable, but some people say easier. I think it could be easier if your team can communicate and work together. If your team only knows how to rely on ghorn and a bubble it probably will be more of a challenge.
Also adjusted 167% to 67% to match with my semantics.
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The skolas fight is good. Best boss fight so far