Naw too OP. Unless you stand in one place while performing your super then its not OP. Moving while having a super that can OHK people is OP and you're going to bring up GG being the same but the difference is that GG has three to forth shots if you have the helmet and could only kill multiple targets if you have combustion or keyhole. Storm caller super will most likely be able to hit multiple targets and be a timed super. Of course the only way to make what I stated above less OP is if the time super had a 10-15 second time on it. Unless you have other suggestions or do you think everything that I stated is wrong?
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It's obviously going to be on a short timer, and I don't see why it wouldn't be OHK. The point of the new supers is that they are different. And supers are supposed to be amazing, as evidence by radiance and voidwalker. If anything, it would have to be considering the tradeoff of losing against range. We do not know how powerful the damage resistance will be for the stormcaller super so depending on that if people see it they may just be able to back up and snipe the warlock with a scout. We do not know how the super counters longer ranges
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