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originally posted in: THE WILD WASTELAND!
Edited by CAD1420Z: 6/10/2015 1:38:14 AM
2
Bethesda should put a talking Deathclaw in somewhere. Optionally, if they do, it could even be a companion, which would be freakin' sweet. I forgot to add a Wild Wasteland variable to it. Hmm. Maybe if you have Wild Wasteland it could have unique dialogue or even a unique "outfit" when you find it. [spoiler]If anyone says a talking Deathclaw is dumb, may I suggest playing Fallout 2.[/spoiler]
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