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6/9/2015 9:33:46 PM
5

Help sorting my handcannons/scout rifles

So my vault is bursting and I need a little help cleaning house. I have hoarded quite a few weapons, mostly handcannons and scouts, so I'm here to ask for opinions on what to ditch. I'm keeping all the exotics anyways so I won't post them as well as at least one of each raid weapon and iron banner so this is more a legendary house cleaning. I have all the raid weapons besides praetorians foil so I don't mention them but I'll put my iron banner weapons down for comparison. Handcannons Lord high fixer-likely keeping TrueSight IS, FastDraw IS, QuickDraw IS Rangefinder QuickDraw, single point sling, skip rounds Reactive reload Venation III- likely keeping TrueSight IS, Sureshot IS, QuickDraw IS Rangefinder Armor piercing rounds, snapshot, send it Final round Timurs lash-dark below Steady hand IS, FastDraw IS, QuickDraw IS Return to sender Perfect balance, flared magwell, send it Luck in the chamber Loner.rebel-rerollable Steady hand IS, Sureshot IS, QuickDraw IS Icarus, flared magwell, lightweight, rifled barrel Luck in the chamber Ill will-reroll able Steady hand IS, Sureshot IS, QuickDraw IS Final round Armor piercing rounds, lightweight, smallbore Hidden hand Red hand IX-HOW version reroll able True sight IS, Sureshot IS, QuickDraw IS Grave robber Snapshot, extended mag, injection mold Outlaw Red hand IX-vanilla Trust sight IS, FastDraw IS, QuickDraw IS Clown cartridge Perfect balance, single point sling, send it Luck in the chamber The chance-vanilla True sight IS, Sureshot IS, QuickDraw IS Zen moment Perfect balance, snapshot, explosive rounds Grenadier Scout rifles Ghelions demise-dark below Red dot-OES, focus lens FLA5, QuickDraw IS Outlaw Snapshot, hammer forged, armor piercing rounds Firefly Ghelions demise-dark below Red dot OAS, ranged lens RLR5, QuickDraw IS Zen moment High caliber rounds, explosive rounds, flared magwell Third eye The saterienne rapier Red dot OAS, ranged lens RLR5, QuickDraw IS Outlaw High caliber rounds, hammer forged , armor piercing rounds Firefly Crusader I-vanilla Red dot OAS, ranged lens RLS3, QuickDraw IS Zen moment Snapshot, hammer forged, armor piercing rounds Third eye NA3D1 Salvation State-reroll able Red dot ORS, ranged lens RLS3, FastDraw IS Luck in the chamber Snapshot, custom optics, reinforced barrel Third eye Another NITC Red dot OAS, Ranged lens RLS3, true sight IS Zen moment Single point sling, hammer forged, custom optics Third eye High road soldier-rerollable Red dot ORS, Ranged lens RLR5, FastDraw IS Luck in the chamber Snapshot, explosive rounds, oiled frame Zen moment Hygiea noblesse- rerollable Red dot ORS, focus lens FLA5, FastDraw IS Full auto, Snapshot, lightweight, oiled frame Hidden hand Badger CCL-vanilla Red dot OES, ranged lens RLS3, QuickDraw IS OutLaw Single point sling, explosive rounds, custom optics Third eye B-line trauma Red dot ORES, ranged lens RLR5, QuickDraw IS Zen moment Single point sling, explosive rounds, custom optics Grenadier Dead shot Luna SR1-rerollable Focus lens FLS2, focus lens FLA5, QuickDraw IS Full auto, high caliber rounds, hand laid stock, armor piercing rounds Third eye NL Shadow 701X-rerollable Focus lens FLS2, ranged lens RLR5, QuickDraw IS Full auto Snapshot, explosive rounds, hand laid stock Third eye One/one synesthete- rerollable Red dot OES, ranged lens RLR5, QuickDraw IS Icarus QuickDraw, custom optics, oiled frame Firefly

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  • Bump for a couple more opinions

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  • Edited by S0ulBearer: 6/9/2015 9:51:00 PM
    There's a lot to read and I'm on phone so I will edit this as I go. Any gun that can be rerolled should be done in a way that makes it different than guns you already have. IMO I'd keep all the hand cannons. To start, Chuck the firefly gheleons demise, you already have the "unique" rapier with firefly, seems redundant. Your vanilla crusader is the exact same gun as your gheleons that you should keep, unless you want it because vanilla, it's redundant. The badger also seems useless when you have the similar gheleons demise, even down to the slow fire rate. I'd say trash the b-line trauma. Another nitc can go too, but I'd say pick one to trash and keep the other. I'd personally keep nitc but in the end this is YOUR vault. Also screw it trash the vanilla red hand unless you are really trying to show off vanilla gear, but you asked what guns to get rid of. I'd keep the new one but that's just me. I have a high road soldier and while I like the design and I specced mine for pve because it has a fast fire rate, it's nothing super special. if it comes down to it I'd say chuck it. I think I'm done.

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    • i like to keep special weapons with a type (iron banner, crota, queens, trials, ect)

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