The first week of House of Wolves, the Trials of Osiris seen a lot of tourism. "Oh look something new, let's try it." Big mistake. Still though, some mediocre teams were able to see the Lighthouse that week, because they were pooling from an extensive amount of players whose skills weren't at the same level, or they cheated.
The second week, those mediocre teams meet some heavier resistance because they didn't have a large pool of tourist to beat up on. Still though, some mediocre teams weeded out other mediocre teams and were able to advance by the skin of their teeth. Those players who didn't see the Lighthouse the 2nd go around were disillusioned.
The third week, there's nothing but advanced teams punishing tourist and mediocre teams.
Bungie has effectively created a instance that is a pariah to most of their players by only allowing the elite reward, that were once reserved for successful raiders. In order to advance, players must impede others from advancing, were as before it was us versus the game world. This is creating a massive exodus away from Destiny altogether.
In order to keep players, Bungie must revamp the POE, introduce a raid, and give players something other to do than push each other down. It won't happen anytime soon.
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Doubt it will ever happen, bungie very much enjoys the money, youtube crucible players make them by making the game look fun and advertising it for free
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You worded this very well