The perks are cool and, but frankly I think it's garbage that every piece so far has been all strength.
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9 RepliesEdited by ZHX1138: 6/4/2015 11:57:55 PMThey will have many variations for each Class, not including the Discipline, strength and intellect perks. 4 Helmet types 4 Chest types 4 Boot Types 3 Glove Types Each with a specific enemy perk. I anticipate them to re-roll them every Month or 4 weeks or force you to use Judgement's Chance Glove: http://destinydb.com/items/3660153609-kellbreakers-gloves Helmet: http://destinydb.com/items/3620910776-will-of-the-archon Chest: http://destinydb.com/items/4013007887-vestments-of-the-archon Boots: http://destinydb.com/items/3910621915-stride-of-the-archon All in all I think it will be more of what type of armor do you feel you need the most for the hardest enemy type of the week. It utterly stinks in my opinion. I'm more about leveling up custom gear now then collecting this armor to be honest. Along with my old Guns and Armor to level up with Etheric light. If you collect them all you're vault space is doomed. PS: This Expansion II really is totally changing how I view Destiny. I still don't know if I like the way we level up and can re-roll guns all these new guns. To me it places more value on the old gear more then the new stuff. The New stuff just seems like random pieces of LEGOs mixed with RNG and the command from Bungie to hey build something with this and have fun. It's hard to find an objective with these new guns and armor. I feel like the new gear is now devalued and generic and the old stuff is the real gold now. Update this is what Bungie is doing to us it's a whole lot of weird information overload and they perform this for us: [spoiler] https://youtu.be/oavMtUWDBTM[/spoiler] PS: https://www.bungie.net/en/Forum/Post/125548372/0/0/1