JavaScript is required to use Bungie.net

Forums

5/30/2015 10:04:52 PM
12
This is outdated, and overly-complicated advice. Port forwarding is an obsolete solution, with several limitations: - the console doesn't know what ports are being forwarded, so it can't tell other consoles what ports it's on, or know with certainty what its NAT status is - the console can't decide for itself what ports to use, so if you want to have, say, an Xbox One and a 360 on the same network, you are SoL - You're setting up which ports get forwarded manually, so if these requirements change (say, in a dashboard update), you need to find out about them and make the changes yourself. There's a far better solution, and it's one OP got so close to before snatching defeat from the jaws of victory: [b]get UPNP working[/b]. UPNP IGD is a modern technology that solves all these problems: the console itself requests ports be forwarded, and the router tells the console what it's doing. Port forwarding through UPNP just works: switch on your console, and it will discover the router, and ask for its ports, without you needing to configure anything. If two consoles want the same port, the router tells the second one it can't have it, and the second one will pick a different port. Because the second console has been told what's going on, everything still works perfectly. You can even join the same multiplayer session and party chat on two consoles behind the same router. [b]So how do we set up this amazing technology?[/b] The answer is very simple: we get a router that supports UPNP, use that as our new main router, and remember to switch UPNP on. We tell our ISP's router that our new router is the DMZ machine, so the ISP's router forwards all ports to it. ...and that's it. No messing around with static IPs, no messing around with port mappings, no messing around with settings on the consoles. Switch them on, and they just work.
English

Posting in language:

 

Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • Thank you for this post and your reply. I just recently changed ISP's from Consolidated Communications to Mediacom. Mediacom uses the Hiltron Tech Wi-fi routers and i have had the same trouble. I did the port forwarding, static IP, etc. and still cant play Destiny. I do believe I need a new router. Would you recommend keeping the Hiltron Dual Band router and Bridging another one, or replacing the Hiltron Router with another one entirely? I use a PS3 and wonder if there is a problem with it working on the 5ghz instead of the 2.3ghz. This is all well above my tech knowledge so I am reading what I can find and trying what makes the most sense. I also tried to ask Mediacom for the DNS1 and DNS2 and they told me "there is no such thing" I think that is false and I will try the program that another person suggested below. What would be a good dual band router for around $100?

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • As I understand it, if you're on cable, you always have to keep the router, or they'll get mad at you (I've always been on DSL*, so I've no first-hand experience with cable). The best you can do is switch off all its router functions and use it to hook up a more functional router. All you really have to do to get a good router is stick to the big-names. They know that nobody has to buy their routers, so they've got to make them significantly better than the ones that are just given out. It's nearly impossible to get a bad router if you buy one that's new, by a big name, and more than $40. I got a Netgear WNDR3800 a while back, and I've not seen any reason to replace it since. It's dual-band, 300/300, and you can probably get one on eBay for ~$50. I'm using it behind an ISP-mandated router set to DMZ-mode, and it knocked a third off my ping when gaming, compared to the ISP router on its own. I'd imagine the newer Netgears are just as good. If you're ever stuck for DNS settings, use 8.8.4.4 and 8.8.8.8 . These are Google's public DNS servers. They're free to use, and easy to remember. Generally your home router will have a DNS forwarder, so you can tell your consoles its IP address, and it will go ask the DNS your ISP has provided. So [b]DNS1 as [/b]<[b]IP of your home router[/b]/the same IP as 'default gateway'> and [b]DNS2 as 8.8.4.4[/b] is usually a good bet: your router will ask your ISP, which is closer, but Google's there as a backup if something goes wrong. * some DSL providers make you do this too!

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • I will try the DNS suggestion shortly though I dont have my bridge router yet. Thanks.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • Edited by L0rdCROISSANT: 6/1/2015 4:01:56 AM
    AWESOME! GLORIOUSSS being back in the action! ;) bought Dlink AC1200 90$ Walmart, phoned Rogers, they setup the bridge, Dlink easy instructions, automatically detected my Xbox and that's it no more problems. Just took some time to setup but very easy to to do. got about 3 'connecting to destiny servers' warnings, in 4hrs but NOT ONCE did I get booted. Well worth it! and thank you sir. Happy again lol Oh and will check for updated firmware too.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • Idk about xbox but ps3/4 use different ports so u can port forwards both together

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • how do we tell our ISP router that our new router is DMZ machine now??

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • There's actually two options if you're on cable: - put it in "bridge mode": this bridges at the Ethernet layer, a lower level than the one that deals with IP addresses. Then just plug it into the WAN port on your new router. The downside is that you often have to factory reset the router if you want it out of bridge mode, as bridge mode makes the router completely transparent, with no way to get to the control panel. TBH, this is probably the simplest and least trouble, though it only seems to be available on cable. If you're on DSL, you need to: - bridge it at the IP layer ("DMZ mode"): in your ISP router settings, assign your new router a static IP, then somewhere in "advanced routing" or similar there'll be "DMZ host" (or similar). Set that to the static IP you gave the new router, and you're done. If you put the ISP router on a different subnet to the new router, you can still get at both control panels. Concrete example of DMZ mode: ISP router: IP - 192.168.2.1 mask - 255.255.255.0 DHCP settings: . assign static IP 192.168.2.2 to <new router's WAN MAC address> DMZ settings: . DMZ host 192.168.2.2 New router: IP 192.168.1.1 // can be anything as long as it's not the same as the ISP router mask - 255.255.255.0 UPNP enabled WAN: acquire address by DHCP any other settings to your liking

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • thanks, I'm running cable with lovely rogers :P going to see what Walmart has tomorrow and go from there as today has been a wasted day of attempted gaming time.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • I just got ROGERS today and the guy gave me this big ass router and I have to check if it's the one you are talking about and if so I'll be going out to get myself what you are recommending

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • You have to admit I did pretty good troubleshooting my problem considering the little knowledge I have of networking. Unfortunately Bungie's troubleshooting guide didn't recommend the solution you described. Maybe you can do a separate post regarding your method, it might gain Bungie's attention if it works well.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • Having read your other post, the CGN3 looks like a total dog, and I reckon getting Destiny to work on [i]that[/i] is quite the achievement.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • Hahaha. Thanks man. The method I used has it working flawlessly.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

You are not allowed to view this content.
;
preload icon
preload icon
preload icon