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#feedback

Edited by George Suros : 6/1/2015 11:41:24 AM
51

If Destiny's Next DLC gets less than 90 on Metacritic...

As a gamer, I have a philosophy too. I expect publishers to create a halfway decent product. The Witcher 3 cleared a score of 92. Bungie wants to raise the bar on players, but how are they in a position to judge people that try to play their game and exclude them from content for not being a certain type of gamer? Bungie, I've proven myself in every possible way in this game regarding skill and diplomacy and leadership etc. Sure, I've almost formed bonds with some of the strangers I play with, but this is the internet and Destiny is just a game. So, what are you doing to prove yourselves to the players? Oh, scoring 4.5 out of 10 on metacritic? 68 out of 100 for the professional critic's score? Telling people to go -blam!- themselves if they don't agree with bungies gaming "philosophy?" http://www.metacritic.com/game/playstation-4/destiny-house-of-wolves You failed us, Bungie! No reward for you! Bungie has to [b]earn[/b] my next purchase with good reviews before I'm ever gonna get suckered on a dlc scam again! Witcher 3: will give away 16 dlcs for free. No special edition gimmicks, no console dividing exclusives. I like CD PROJEKT philosophy much better than Bungie's lol http://m.ign.com/articles/2014/11/06/the-witcher-3-will-receive-16-dlc-packages-free-across-all-platforms

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  • Metacritic is a terrible way to base the success of a game. Some of the funnest games I have ever played are rated in the 60's, like Warframe, Pokemon Snap got a 77, Halo 2, the game everyone wants Destiny to be more like, got a 72, compared to Destiny's 75. Some games like Rayman Legends, Guacamelee! Super Turbo Championship Edition, Oddworld: Abe's Oddysee - New 'n' Tasty, and NBA 2K14 are all rated well over 80. yet are games I would never consider picking up. There's even some cases where the critic's score was high (97/100) and the user's score was pitiful (5.7/10) like NFL 2k1. I don't care what someone who plays through the game as fast as possible to be the first person to write a review thinks of the game. 90% of the time I don't care what the user's input is. If I like the game, then I will play it, if I don't like it I won't. Forget someone else telling me what is good and what is not.

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