Trials needs a ranking system and matchmaking so it would be an even and competative playing field for everyone, the way it is right now makes it much easier for the pvp/ hardcore players and alienates the casual/pve players. Put a rank by peoples gamertag and people can still show off and have their inflated ego.
PoE takes too long for most casual players. I played 34 PoE with a 34 and two 33s last night for two hours and ended up having to turn it off and go to bed during round five. Raids have cps so you can pick it back up the next day. I dont have the time to run it in one sitting with one character let alone three. It would be nice if you could have checkpoints only if you have the exact same fireteam.
Im not complaining or saying its too hard. Im just making a few suggestions that would help keep people playing.
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That's a really great suggestion for Trials. For PoE, that's why I'd require level 34 to run the 34. Running endgame content under leveled is fine for pre-made fireteams that understand you're at a disadvantage to enemies and probably going to die more.
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Yeah that makes sense. It could match you with people at the same level so 33 would get matched with 33s.