PoE requires you to spam Gjallarhorn shots into a badly programmed AI boss.
Trials requires you to outplay smart human opponents that can actually adapt to your strategies, 9 times in a row.
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You mean runaway why your enemies overuse the Thorn.
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Edited by EmPhAsIz3: 6/26/2015 3:14:46 PMWay more of a challenge these pve guys well never understand skolas is predictable while playing other humans makes you use your brain instead of your g horn stop complaining and play trials it's exhilarating
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Not really trials is predictable as well. Teams find strategies an run them all the time, so after the first encounter you usually know where the team is. And one more thing, trials doesn't require weapons with burns but PoE does.
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No it doesn't it's just a game it doesn't make you taller or better looking it's just a game.
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[quote]PoE requires you to spam Gjallarhorn shots into a badly programmed AI boss. Trials requires you to outplay smart human opponents that can actually adapt to your strategies, 9 times in a row.[/quote] this
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With thorn. They're are about the same.
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Fair enough thorn is getting old
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[quote]PoE requires you to spam shots from your best weapons into a badly programmed AI boss with a ton of ads. Trials requires you to spam thorn shots on badly programmed levels against other people spamming thorn that might actually adapt to your strategies(Or just camp heavy ammo), 9 times in a row.[/quote] Fixed for you. Let's be completely fair here, both game types are lacking in one area or another. Just because you favor pvp doesn't mean it's actually better.
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I wouldn't say the [i]maps[/i] are badly programmed so much as not very well designed. Also, Thorn is for garbage.
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Edited by Chaos Technique: 5/28/2015 2:46:56 PMI have to disagree with your pvp statement. My squad completed ToO with red death and purple pulse rifles. I hate thorn as a weapon tbh, so I never use it. ToO takes teamwork, communication, and skill. Not simply spamming thorns. PoE isn't just spam gally either. PoE is challenging and so is ToO, they are both endgame activities with respective players.
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I agree, read what the guy I was responding to stated. He's acting like one aspect is so much better and more challenging than the other. I think they both present a different challenge of their own. The point of my statement was pointing out the extremes that have been stated about both sides.