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#feedback

Edited by Spawn: 5/23/2015 12:48:24 PM
81

If you aren't gonna let us hide in PoE, at least let us have a larger fireteam!

PoE is ridiculous. The level 32 is a headache, even as a 33. The 34 is stupidly impossible and takes way too long, and on top of the utterly retarded amount of bullet spongieness, we get teleported right into the middle of the biggest clusterf*ck possible for just trying to hide somewhere and regain health and sanity... Either give us [i]somewhere[/i] to hide or allow more people to participate at once. Lvl 32: 3-4 person fireteam Lvl 34: 4-5 person fireteam Lvl 35: 5-6 person fireteam Also please fix the whole dying at the end and not being able to get to the treasure. after like 2 hours of hell, I hit a -blam!-ing platform on the way down and died where my teammates couldnt revive me and I couldn't revive myself either. I seriously don't like that I cannot play with 5 of my friends anymore.. I have a lot of friends from this game and it is disappointing to have to turn down PoE with many of them because I am already with 2... I thought this would be a fun alternative to a raid, but quite honestly I want my damn raids back! The armor acquisition method is awful, as well. Gloves are the only way to get to level 33, meaning that until I get etheric light, I'm FORCED to use my exotic helmets, and cannot use exotic gloves and maintain my level.

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  • Perhaps you're just doing it wrong. I had no problems at all getting through 28 and 32. I ran 34 with a full team of 33s and we knocked it out of the park, even getting past the arc burn round on the first try. The only one that gave me a bit of trouble at first was 35. My first two completions used the Gjallarhorn method, and it went smoothly. Last night however, my team had a different idea, to actually run the fight in it's entirety instead of trying to rush through it all. In my personal opinion, it's so much more enjoyable, and actually a bit easier to do the fight as intended. Get Skolas down to about 50% health, then work out the three mines, while running along the edge of the room to keep him moving. Just make sure everyone stays alive to pass around the debuff, or you have a Warlock with self-res with the debuff. Then once you get those mines dead, nail Skolas again to get the other wave triggered, finish that and then you're pretty much Home Free without anything to worry about. As for your other complaints, I do feel the dying on the way down, there should be no respawn timer once you're done. Beyond that, I'm not at all convinced that anything needs to be changed. True it would have been nice to play with 4 - 6 players in PoE, but that would make it way too easy. It's balanced out very nicely now and doesn't need much to be changed. As for armor acquisition, I might remind you that this DLC is NOT about just getting to Level 34. Yes, everyone wants to do that, but you complaining alone about him selling gloves and not the piece YOU wanted is just hysterical. Save your two cores and go for the Judgement Chance if you really want a shot at the other gear, or just wait until next week for more Etheric Light. End of story.

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