I agree with everything except the Trials thing. The Trials are the very top tier PvP in Destiny. There should not be matchmaking especially since the whole point is to go through the whole tournament with the same team.
Another problem with that is what if you get match made with some who just absolutely sucks? No two ways about it, just someone who needed to stick to killing oracles or slashing Crota. Now how is that fair to the kid who maintains a 3.5 k/d with 8k points per game? To have to backpack some skrub for 9 games? If they get lucky?
Leave PvP out of this, although I agree most elements of PvE need matchmaking. I do still think that the top tier (level 35 PoE, Level 32 Crota, Level 30 VoG) should be fire teams only. To get the best rewards out of an objective, you should have to do it with people you either know personally, or people that you have gone out of your way to be matched with.
Quite frankly, personally I think you're just lazy for not wanting to use LFG, but I can see how some aspects of matchmaking would help the game. And by no means do I think that LFG is flawless either.
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At this point, for me anyway, it's not a laziness issue. Its a tired of using LFG issue. I've used LFG a lot, my 40ish person long "friend" list came from LFG. I run one thing with new people from LFG and they now live in this list. At the end of the day, MM would just streamline the process. I'd use MM for 32 PoE and for NF and I really think the process would be quicker, but I'd still use LFG for VoG.
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How is it lazy that people don't want to waste 30 minutes of their life on a god damn web page looking for other people to play a game? When Bungie could stop smelling their own farts for 5 minutes and implement it and take 3 minutes. You may not value your time but I value mine and it's not well spent on lfg sites.
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Edited by Lost Sols: 5/28/2015 3:34:07 AM[quote]I agree with everything except the Trials thing. The Trials are the very top tier PvP in Destiny. There should not be matchmaking especially since the whole point is to go through the whole tournament with the same team.[/quote] Actually, the point is to win 9 before losing 3. Who you team with is up to you and if you want random teammates, that should be your right. [quote]Another problem with that is what if you get match made with some who just absolutely sucks?[/quote] What if your buddy wants to run and he sucks or your kid sister or brother? You gonna tell them to piss off or are you going to try to help run them through? Bet even if you lose, you have fun so why can't you have fun with a random who might not be as good as you? [quote]Now how is that fair to the kid who maintains a 3.5 k/d with 8k points per game? To have to backpack some skrub for 9 games? If they get lucky?[/quote] 1) it's a game. 2) if anyone has a 3.5, they should be able to win regardless 3) anyone who cries that they're carrying people are losers who don't understand team competition. 4) it'd be optional. Randoms offend you, don't use matchmaking. [quote]I do still think that the top tier (level 35 PoE, Level 32 Crota, Level 30 VoG) should be fire teams only. To get the best rewards out of an objective, you should have to do it with people you either know personally, or people that you have gone out of your way to be matched with.[/quote] "Yeah sorry, I don't know you so you can't run Crota " Also level 30 VoG and 32 Crota are not anywhere near top tier content anymore.
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Edited by Lost Sols: 5/26/2015 3:39:58 PMAfter running ToO for the first time, I feel even more strongly that it should have matchmaking. At this point getting into it, the opposing team is always all 34s with all 365 weapons. They're not proving shit by winning with level advantages enabled. All not having matchmaking achieves is it keeps the barrier to entry steep and keeps the rich getting richer. If it's about teams being the best, let's open the shit up and see everyone able to play. As I said, I think you can compromise and level restrict it to at least 33 for matchmaking because clearing one level 32 PoE will get you there, but it needs matchmaking or people will just quit playing the shit when they've geared up fully and who's gonna be left playing?
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If we open ToO to teams of randoms, we're going to have to make the rewards harder to get, because it's easier to go 9-0 against randoms than against full teams. It would also result in people demanding free reentry just because they had 3 matches with a poor team of randoms. And of course, random matchmaking does logically add another random element. So in a way, incorporating ToO matchmaking would actually tarnish the point of event. The problems aren't insurmountable, but they are notable.
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What's going to happen when everyone is geared from it and there's no matchmaking? People still gonna be running or is it gonna be like DLC map playlists?
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Wouldn't it be easier to find matches when the game only needs to find you one full fire team instead of 3-5 players? And I don't think we'll ever hit a point where "everyone" is geared from ToO enough that they have no reason to play.
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Here is another perspective. You and a friend want to run ToO and none of your other friends want to. You post a LFG and 15 minutes later are still waiting. Wouldn't it be sweet to be able to queue for a third and actually play? If your teammate sucked or wouldn't talk, queue for a new one post-match. Seems to me that a lot of matchmade groups would not be all complete randoms. Hell, for ToO they could require that 2 people already be in a Fireteam if full randoms get slaughtered too bad. There are workarounds to this issue.
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There are workarounds, but not every one is ideal, and some would tarnish the point of the game mode. The adjustments to how rewards are dished out alone is worth noting.
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I'm sure you meant "when a large majority of players are content with the gear they've earned", because new people keep entering Destiny and HoW, so " everyone" being geared is nigh-impossible. 1. That's not likely to happen for a while. Given the cycling nature of the vendor gear and the random nature of the drops/packages. 2. I'm sure Bungie will treat it like Iron Banner, and occasionally create some new gear. 3. The Lighthouse offers rewards beyond the scope of ToO. 4. Players may actually like the ToO setup. An elimination mode with level advantages enabled. 5. If everyone is forced to enter with a full fire team, wouldn't finding opponents and creating balanced matches be easier and more consistent if the population drops?
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If it's optional, it wouldn't affect you.
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I appreciate your differing view, but like I told DeeJ. When I get off work from a 14 hour shift and I want to unwind with a little Destiny, I don't want to and shouldn't have to get on a computer to find people to go play Destiny with. While I have no issue with you feeling differently about matchmaking, it's ridiculous to call people lazy when you haven't lived their lives.
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Get another job LFG takes A few mins to post urself and get messages and invites
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And optional matchmaking takes a few seconds
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Get another job? How about get #muted a** hole? Lol, what a douche.