JavaScript is required to use Bungie.net

Service Alert
Destiny 2 will be temporarily offline tomorrow for scheduled maintenance. Please stay tuned to @BungieHelp for updates.

Clan Recruitment

Look for Clans or seek new members.
Edited by ThePandaKen: 5/21/2015 10:48:30 AM
18

A Case for Matchmaking

TL;DR is at the bottom. I'm going to preface this by first stating the obvious: Bungie has said before that they intentionally left universal matchmaking out, and they seem pretty married to the idea. I understand their intent, and I see where they are coming from. But, there's a problem with the lack of matchmaking in endgame content. I, for example, have some issues with this policy. I have only 1 friend who even owns Destiny, and they don't play enough to be able to run endgame successfully. I also don't have all day to play, so when I have an hour to burn I don't have time to spend 30 minutes on /r/fireteams or lfg. As a result, I've been able to run 1--yes, count it, 1--raid. No nightfall. And now, I'm stuck running the lowest level of Prison of Elders, dooming me to never hit the cap with my current gear. I'll just be frank for a moment--this is poor design. For hardcore gamers, it works great. For people in dedicated and active clans, it works great. But for the rest of us, endgame content is simply locked out. For me, I have law school in the way. Others have demanding jobs, some have kids, and a number of them have both. Our free time is already at a minimum, so why insert an artificial barrier that just burns more of it? I don't want to spend half of my time finding teammates when a matchmaking system could do [i]just[/i] as well. On /r/fireteams or lfg I'm simply going to play with a stranger anyway, so what exactly is the point of its exclusion? I know a lot of you read this and think, "it's not that hard you whiner, just take a few minutes to find a team like everyone else." You're right. I [i]could[/i] do that. Just like in RPG games, they [i]could[/i] leave out the map and make you do it on pen and paper yourself (used to be that way, actually). Bungie [i]could[/i] remove matchmaking from Crucible, have everyone go on lfg instead, and still have a game that plays perfectly fine. Destiny could even not tell your saved up currency amounts or reputation levels, and make you keep track of your Destiny checkbook by hand. People would find a way to play the game regardless. But with today's hardware allowing for the convenience of quick in-game matchmaking, why is it not used? If I'm playing with strangers either way, I'd rather just start the game mode and go right into the action. Just because people have found a way to make it work doesn't make it the best solution. Bungie, I know you love the concept of Destiny gamers banding together and becoming a massive community-focuses game. I do too. However, forcing people to turn to 3rd-party matchmakers isn't the solution. All you do is stop a segment (maybe small, maybe large, I'm not sure) of your fans from enjoying the entirety of the experience you've worked so hard to create. If nothing else, do a trial run for a month to see how it goes. You might be surprised by the results. TL;DR: Expand matchmaking to everything to help out the folks with limited time to play Destiny. If we want our own team pre-made, we'll form a fireteam beforehand. If not, the computer will do it for us.

Posting in language:

 

Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

View Entire Topic
  • /Agree! Thanks for posting. I spend more time grouping for endgame content then playing it some days... It's a silly premise Destiny operates on and every MMO I've played in the past that started with the same bad approach eventually admitted they were wrong and added matchmaking for everything. Time for Bungie to learn from others past mistakes.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

    1 Reply
    You are not allowed to view this content.
    ;
    preload icon
    preload icon
    preload icon