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5/15/2015 10:57:11 PM
1

Joining a Fireteam in an activity kicks everyone to orbit?

One of my friends is playing at the moment and he tells me that when he joined a Crota Raid the whole Fireteam were kicked to orbit. Is this expected behaviour and a change left out of the patch notes? If so, how many activities does it apply to? If you wanted to stop people from joining Fireteams in activities [b]a less disruptive way would be to not let them join activities in progress[/b]; kicking the fireteam out of their activity without their confirmation is a [b]really bad user experience[/b].
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  • It might just be a coincidence. Whoever is hosting the lobby. Their connection might not be up to par. Have someone with the best net enter the raid first by themselves and everyone else joins. I always do this for my friends I play with as their connections aren't really good.

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